Learning and Better Student Flashcards

1
Q

Relatively permanent change in behavior due to experience.

A

Learning

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2
Q

Proposed by Edward Lee Thorndike
* Claims that all learning is explained by selection and connections or bonds formed between stimuli and responses.
* Applied through the laws of learning:
1. Law of Readiness
2. Law of Exercise
3. Law of Effect

A

Connectionism

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3
Q

Learning occurs when the learner is physiologically and psychologically prepared

A

Law of Readiness

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4
Q

Mastery learning can take place through repetitions and rehearsals.
Review is important to easily learn new concepts, principles and rules.

A

Law of Exercise

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5
Q

when the connection between the stimulus (person, object, situation) and the response is frequently used, the stronger will be the connection and learning is effective

A

Law of Use

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6
Q

When the connection between the stimulus and the response is not used over a period of time, the responseor connection is weakened ineffective.

A

Law of DIsuse

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7
Q

This law states that when the connection between the stimulus (person, object, situation) is pleasant, response to the stimulus is repeated because it is satisfying and pleasant;
But when the connection between the stimulus and response is unpleasant, response to the stimulus is avoided, not repeated because it is annoying.

A

Law of Effect

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8
Q

(1849-1936)
Russian Physiologist
Discovered Classical Conditioning -Reflexes, Stimuli & Responses

A

Ivan Pavlov
(1849-1936)
Russian Physiologist

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9
Q

-Learning to increase or decrease voluntary behavior using reinforcement or punishment.

A

Operant Conditioning
Burrhus Frederick Skinner (1904-1990)

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10
Q

Any consequences that make a response less likely to happen again.
Anything that decreases behavior

A

Punishment

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11
Q

A stimulus that tends to maintain or increase the strength of a response. It is a form of reward that is given to increase the probability that a certain behavior will be repeated.

A

Reinforcement

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12
Q

Types of Reinforcement according to hierarchy:

A

Primary Reinforcer rewarding. - a stimulus that is naturally
Secondary Reinforcer a stimulus that becomes - rewarding because of its association to a primary reinforcer.

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13
Q

a stimulus, which when presented, increases the chance that the response will be repeated.
Ex. The professor gave plus points to students who got a perfect score in the quiz.

A

Positive Reinforcement

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14
Q

a stimulus that has to be terminated or withdrawn to increase the likelihood that the response will be repeated.
Ex. The professor exempted the students who got an excellent grade in quizzes from taking the major exam.

A

Negative Reinforcement

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15
Q

Focuses on how humans learn through observation
Learning takes place but may not be immediately demonstrated in performance.

A

Observational or Social Learning
Proposed by Albert Bandura

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16
Q
  1. Attention
  2. Memory
  3. Imitation
  4. Motivation
A

What are the steps in observational learning?

17
Q
  1. Motivation
  2. Maturation
  3. Experiences
  4. Environment
  5. Practice
A

What are the factors that influence learning?

18
Q

System that senses, organizes, alters, stores & retrieves information.

A

Memory

19
Q

refers to information processed in a short period of time.
Duration: 12 to 30 seconds without rehearsal

A

Short-term memory

20
Q

allows us to store information for long periods of time.
Duration: Relatively permanent

A

Long-term memory

21
Q

Failure to properly store information for future use.

A

Failure

22
Q

Proactive Interference - Information learned EARLIER interferes with information learned LATER.
Retroactive Interference - Information learned LATER
interferes with information learned EARLIER.

A

Interference Theory

23
Q

Physical change in the brain that occurs when a memory is formed.

A

Memory Trace

24
Q

Loss of memory due to the passage of time, during which the memory trace is not used.

A

Trace Decay

25
Q

is a process whereby sense organs receive information from the external and internal environments.

A

Sensation

26
Q

is the giving of meaning to the information received

A

Perception