Lab studies and behavioural economics Flashcards

1
Q

How can we study real-world generosity in the lab?

A

Dictator game

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2
Q

what is the dictator given?

A

Dictator” (subject) is given £10
Recipient is given nothing (£0)

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3
Q

what is the dictators choice?

A

“Dictator” can give any amount of the £10 to the Recipient
£0, £10 anything in between

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4
Q

are the dictators known in the game?

A

no - the Dictator and Recipient are totally anonymous

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5
Q

Results of dictator game

A
  • people give something - suggesting something about human generosity
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6
Q

How is the dictator game similar to charitable giving?

A

When giving to charity
You don’t know the recipient of your giving.
For the most part, no one will know if, or how much you gave.

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7
Q

what norms were used to increase charitable giving in the sweden study?

A

Using descriptive social norms to increase charitable giving: The power of local norms

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8
Q

what were the different messages giving to sweedish PP to assess charitable giving?

A

Control condition message
Global Descriptive Norm message
Local Descriptive Norm message

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9
Q

results of sweedish study

A

Donation rates were higher in the two Descriptive Norm Conditions
Shows how you can study generosity, and social norms
But a laboratory study would allow you more control:
Participants aren’t totally anonymous.
The social information is a bit weak.

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10
Q

how can know if dictator game meausres genorisity in the real world?

A

make them do lab and compare to real world

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11
Q

controlled dictator study

A

Study conducted in a room adjacent to a University common space.
Participants received money as part of participation, which was given to them as notes and coins.
After participating, participants exited by walking by a table where charitable donations were being solicited.

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12
Q

classic distractor game finding compared to controlled study

A

The amount given in the Dictator Game correlated significantly with the amount given to charity

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13
Q

Recipient is a Charity, instead of an anonymous peer, finding

A

The correlation between Dictator Game and charitable giving was similar
Implies that any differences between generosity in a laboratory study and in charitable giving doesn’t have to do with the recipient

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14
Q

Recipient is a Charity, and money is earned rather than acquired for free

A

The correlation between Dictator Game and charitable giving was much higher
Implies that differences between generosity in a laboratory study and in charitable giving may have a lot to do with how the money is acquired

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15
Q

limitations of controlled distractor study?

A

Link depends to some degree on how similar the lab and real-world context is.
What about when the contexts are less similar?

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16
Q

letter dictator study procedure

A

Participants played a standard Dictator Game, and left a postal address if they wanted to participate in more studies.
Participants later received a letter which was “mis-directed”, in that it was clearly designed to appear as though it was intended for someone else.
Participants could either return the letter, or keep the money.

17
Q

how many returned the letter - they gave nothing in dictator game?

A

Only 50% returned the letter

18
Q

Participants who gave something in the DG

A

Nearly 72% returned the letter

19
Q

Descriptive Norms

A

Beliefs about which behaviours are typically performed, by members of a specific reference group.

20
Q

Injunctive Norms

A

Beliefs about what behaviors are approved or disapproved by others.
“Second-order” Personal Norms: your beliefs about other people’s personal norms

21
Q

why is studying norms hard?

A

To study a social norm in action it is important to observe behaviour
But, usually, you can’t just wait around to observe behaviour!

22
Q

how can experiments measure norms?

A

But, an experiment can overcome this problem!
In an experiment:
You put people in new situations, different from what they normally experience
And then observe how this changes their behavior

23
Q

trust game

A
  • extension of dictator game
  • “Truster” (subject) has £100, Recipient has £0
  • “Truster” can give any amount to Recipient, x4
  • Recipient can give any amount back to “Truster”
24
Q

what can we used the trust game to research?

A

Do people give more when they see that other people are giving?
More specifically, when they believe that other people are giving?
i.e. do Descriptive Norms change giving?

25
Fetchenhauer and Dunning (2010) study with 56 Ps procedure
Played with 56 different Recipients For each Recipient, they viewed a video of the person saying “hi” Trusters (subjects) had to: Decide whether to give their £7.50 to each of the 56 Recipients Judge whether each Recipient would decide to return money to them Guess the overall percentage of Recipients who returned money
26
experimental vs control condition in truster study
Control Condition Trusters were NOT told whether each Recipient returned money to them Experimental Condition After deciding whether or not to trust/give, Trusters were told whether each Recipient returned money to then
27
before playing the game how much did trusters guess that recipients would return money
Before playing the game, Trusters guessed that 52.1% of Recipients would return money Actually, it was 80.4% of Recipients
28
after the game in the experimental condition how much did trusters guess would return money
Experimental Condition Trusters guessed that 79.1% of Recipients returned money - after they had been told people were trust worthy
29
did trusters earn more in exp and control condition
exp - 7.67 trusters share with recipents more - 71% vs 56%
30
truster game for injunctive norms
Trusters had to decide: Whether to give to the Recipient (multiplied x 3) Recipients had to decide: Whether to give any amount BACK to the Truster
31
phase 4 of injunctive social norm truster game - role of punisher
Another player, the Punisher Can pay money to REDUCE how much money the Recipient gets I.e., they can SANCTION the Recipient for being selfish
32
when does punishing change behaviour?
If Recipients believe that others approve of giving, and will punish (sanction) them for not giving
33
If Recipients give more when there is a Punisher
Then, giving is based on their beliefs that others think they should give I.e. Injunctive Norms
34
Recipient’s tendency to give( dependent on punisher):
Was influenced by what they thought the Punisher approved of Not just what they personally approved of I.e. Personal Norms
35
was truster influenced by punisher?
Trusters’ tendency to give Was ALSO influenced by what they thought the Punisher approved of Even though the Punisher couldn’t punish them, personally Drives home that what matters is what the participants believe that other people approve of And what they believe other people will do when they disapprove
36
did their have to be a punishment for the truster to give more money
no