L3 - attending and spatial brain Flashcards

1
Q

space in the brain: different forms

A
  1. RETINOCENTRIC SPACE = location on sensory surfaces (e.g. retina)
  2. EGOCENTRIC SPACE = location of objects relative to the body
  3. ALLOCENTRIC SPACE = location of objects relative to each other
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2
Q

attention

A
  • the process by whcih certain info is selected for further processing and other information is discarded.
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3
Q

spotlight metaphor of attention

A
  • visual search : spotlight may move from one spatial location to another.
  • may zoom in or out (narrow or wide beam)
  • location of attention not necessarily same as eye fixation
  • limited capacity
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4
Q

what controls the spotlight of attention

A

EXOGENOUS CONTROL: externally guided by a stimulus

INHIBITION OF RETURN (IOR)

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5
Q

Posner 1980

A

cue paradigm - cue captures attentional spotlight and this facilitates subsequent perceptual processing at that location (reduced RT)

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6
Q

Mitroff and Biggs (2013)

A
  • airport search games

- groups of people who were very good at this - could have implications for who works this job

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7
Q

feature integration theory

A
  • perceptual features are encoded in parallel and prior to attention
  • if object has unique perceptual feature then it may be detected without need for attention
  • if object shares features than cannot be detected from a single perceptual feature and attention is needed to search all candidates serially.
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8
Q

Attentional Networks

A

DORSAL (WHERE) PATHWAY - from the parietal lobes and is important for identification of objects within space

VENTRAL (WHAT) PATHWAY) - from the temporal lobes - leads to recognition and identification of objects.

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9
Q

dorso and ventro dorsal streams

A

dorso-dorsal network involved lateral intraparietal area (LIP) and frontal eye fields (FEF)

ventro-dorsal stream (right temporo-parietal junction and ventral frontal cortex) that interrupts any cognitive task in order to divert attention away from processing (i.e. you hear a scream)

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10
Q

hemispheric differences in parietal lobes

A
  • hemispheric asymmetry
  • right PL richer representation of space (left space and some right space)
  • left PL less so

= pseudoneglect

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11
Q

types of neglect

A

unilateral, spatial or hemispatial

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12
Q

clinical tests of neglect -

A
  • cancellation tasks (cross al the lines you can perceive) - patients with hemispheric neglect will cross lines only
  • drawing: copying or from memory
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13
Q

perceptual versus representational neglect

A
  • the brain contains different references for spatial and imagined events in external space
  • neglect can affect memories of scenes (representational neglect
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13
Q

perceptual versus representational neglect

A
  • the brain contains different references for spatial and imagined events in external space
  • neglect can affect memories of scenes (representational neglect
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14
Q

plazza del duomo

A
  • Ps with right PL lesions - asked to describe familiar place (the plazza)
  • first asked to imagine themselves looking at the front of the cathedral from the opposite side of square AND then reverse the perspective
  • what ever area was on the left visual field was neglected - however the spatial knowledge of the square is not lost but unavailable to report.
  • hippocampus - considered to store ALLOCENTRIC map of space … and
  • parietal lobes required for IMAGINING IT from a given viewpoint.
  • example of a double dissociation
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14
Q

neglect for near versus far space

A

DOUBLE DISSOCIATION

  • line bisection using pen and paper - impaired / laser
  • backed up by single recordings from animals
  • near space: supported by right parietal and frontal space
  • far space : supported by visual cortex
14
Q

personal versus peripersonal space:

A

body neglect = failure to groom left side of body, notice position of limbs or feel pain on left side

near space neglect: visual search of array of external objects

(Hussein et al 2001)

15
Q

within objects versus between objects

A
  • some neglect patients attend to object on left side of space but omit to attend to one half of object itself (object based neglect) - associated with damage to the SUPERIOR TEMPORAL GYRUS
  • forms a double dissociation with space-based neglect
16
Q

spatial versus object based neglect

A

patient with object neglect can detect differences on left side of an object even when falling onto right side of space

17
Q

neglect as a disorder of attention

A
  • not low level perception
  • neglect patients still activate visual regions in OCCIPITAL LOBES
  • They are often able to detect objects on the left if they are cued

affects auditory and tacticle judgements

18
Q

visual extinction

A
  • unawareness of a stimulus in the presence of a competing stimulus
  • frog and sun.
19
Q

neglect types (in terms of attention)

A

egocentric (with respect to observer) - e.g. line bisection

allocentric (with respect to another extrapersonal event) e.g. plazza del duomo

object-centred (with respect to a principal axis in the canonical representation of an object) e.g. with half of object, or half a picture

20
Q

prism adaptation

A

patients wear prism lens glasses that shift view to the right

  • visual feedback allows for correction
  • effects persist after removal of lens
21
Q

spatial memory

A

hippocampus

  • Maguire et al 2006 and 2001 - cab drivers
22
Q

hippocampus versus parietal lobes

A

parietal lobes: linking sensory and egocentric maps of space to create representations of visual environment

hippocampus stores long-term memory of space

(can work together)

23
Q

video games - role in attention and learning

A

action video game playing = capable of altering range of visual skills

  • perceptual learning tends to be specific with a trained task
  • Ps who did action video games were much better at visual search tasks and contrast sensitivity and mental rotation
24
Q

The test of variables of attention (TOVA)

A
  • TOVA assesses impulsivity and sustained attention
  • Ps required to press a key as fast as possible in response to target and to withhold responding to non-target stimuli
  • in one condition - targets are rare and non-targets appear frequently (this measures SUSTAINED ATTENTION)
  • in other condition - targets are frequent, non-targets are rare (this measures IMPULSIVITY)
25
Q

TOVA and video games

A

video game players were faster in both conditions.

  • but no difference in accuracy from controls.