Kinetics And Dynamics Flashcards
Vector split by Cos/Sin
X = Vcos theta
Y = Vsin theta
Will magnitude change when vector is mult by scalar?
Yes, direction either parallel or anti parallel
Pos = same, Neg = opp direction
What is the result of dot product (vector * vector)?
Scalar: A B Cos theta
What is the result of cross product? Vector x Vector
Cross product: Result is vector
A B Sin theta > R H rule
What is the difference in displacement vs speed?
Displacement: change in distance/time
Speed: change in actual distance traveled/time
Equation for static friction:
0 less than equal to f(S) less than equal to u(s)N
- u: coef static friction
- N: normal force (usu m*g)
Is a wheel rolling on the ground an example of dynamic friction? Why or why not?
No, because wheel is only in momentary contact with the ground and is static in that moment
Equation of dynamic friction:
What is the difference from static friction equation
F(k) = u(k) N
F(k) always equal to u(k) N, thus will always be less than max value of static friction
Linear motion equations:
Vf = vi + at
X = vi*t + at^2/2
Vf^2 = vi^2 + 2ax
Projectile Motion Equations in two directions:
Vix = Vi*cos theta
Viy = Vi*sintheta
What is the difference in incline plane vs projectile motion directions?
Fgparallel = sintheta (seems like X direction)
Fgperp = costheta (seems like Y)
Uniform Circular Motion:
- what keeps this object on path
- what is the value of the tangential force?
F(c) = mv^2/r
- this is magnitude
- centripetal force is radially inward to maintain circular path
- Tangential force = 0
What is usually 0 in a projectile motion equation? Why?
Vf, point of max height
- can use this value to solve for t
- make sure to multiple by 2
What are two equations for displacement:
Vi*Vf / 2
D = vi*t + at^2/2
What is acceleration equal to:
A = vf - vi / t