Key Vocab Flashcards
Circular Economy
We keep resources as long as possible, extracting the maximum value from them, then recover and regenerate products/materials at end of life.
Context
Circumstances (e.g. people, places, surroundings) that form a setting for us to design with.
Creativity
‘A phenomenon whereby something new and valuable is formed’. The ability to transcend traditional ideas/rules or to create new ideas.
Critique
A method of detailed evaluation that finds the positives and negatives of a piece of work.
Design Optimisation
Making the right compromises between product attributes in the areas of cost, weight, manufacturability, quality and performance to give the best overall design.
Design Solution
Any existing products or systems, or any design development that is offered as an answer to any needs.
Digital Design
Use of electronic devices to create graphics & designs.
Disruptive Technology
A new emerging technology that unexpectedly displaces an established one.
Disassembly
Taking things apart. Used in DT to analyse & test products.
Enterprise
A progressive approach that demonstrates initiative, resourcefulness and willingness to undertake new & challenging projects.
Fixation
Being unable to stop thinking about something like an idea.
Global Sustainable Development
The principle of sustaining finite resources that are necessary for future generations.
Incremental Innovation
A series of small improvements to an existing product implemented over time. Regularly used by high-tech businesses to ensure products have desired features.
Innovation
Considering new methods/ideas to improve and refine their design solutions and meet the needs of their intended market.
Iterative Design
A cyclic process of prototyping, testing, analysing and refining a product.