ITPS CHAPTER 4 Flashcards

1
Q

The mental action or process of acquiring knowledge and understanding through thought, experience, and the senses.

A

Cognition

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2
Q

A classification of cognition where experiential is immediate and intuitive, while reflective involves deeper thought and analysis (Norman, 1993)

A

Experiential vs Reflective Cognition

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2
Q

A concept introduced by Kahneman (2011) that distinguishes between quick, instinctive responses and slower, more deliberate reasoning.

A

Fast vs Slow Thinking

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3
Q

Internal representations of how systems work, guiding user interactions and expectations.

A

Mental Models

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3
Q

The gaps between user intentions and system responses, highlighting the need for intuitive design to reduce cognitive load (Norman, 1986).

A

Gulfs of Execution and Evaluation

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4
Q

A framework that examines how cognitive processes are shared across individuals and artifacts, emphasizing collaboration and communication (Hutchins, 1995).

A

Distributed Cognition

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5
Q

Showed that people remember less about objects photographed than those observed directly, highlighting the importance of context in memory.

A

Henkel (2014)

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6
Q

Demonstrated that heavy multitaskers can utilize relevant distractions effectively but are negatively impacted by irrelevant information.

A

Lotteridge et al. (2015)

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7
Q

Found that heavy multitaskers are more easily distracted and struggle to filter out irrelevant information compared to light multitaskers.

A

Ophir et al. (2009)

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8
Q

Design interfaces that capture attention through perceptual boundaries, colors, and animations to reduce cognitive load.

A

Attention

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9
Q

Use external representations and metadata to aid memory recall and reduce the burden of remembering complex information

A

Memory

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10
Q

Create interfaces that encourage exploration and provide guidance to facilitate learning.

A

LEarning

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