ITPS CHAPTER 3 Flashcards

1
Q

A high-level description of how a system is organized and operates, helping designers clarify their thinking before implementation

A

Conceptual Model

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2
Q

Something taken for granted that requires further investigation, such as the capabilities of a robot server.

A

Assumption

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3
Q

A set of interrelated concepts or questions that guide the design of user experiences, such as Don Norman’s framework which includes the designer’s model, system image, and user’s model.

A

HCI Framework

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3
Q

A statement asserted to be true that remains open to question, like the potential revenue increase from a robot server.

A

Claim

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4
Q

A functional robot that serves food, designed to save time for waiters rather than replace them, addressing real-world problems.

A

Automated Robot Server

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4
Q

A concept introduced by Ben Shneiderman, emphasizing continuous representation of objects, physical actions instead of complex commands, and immediate feedback on actions.

A

Direct Manipulation

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5
Q

A proposed robot to assist waiters by taking orders and delivering meals, raising questions about user interaction and engagement.

A

Mobile Robot Server

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6
Q

Users issue commands to the system, suitable for repetitive tasks.

A

Instruction

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6
Q

Interaction mimics human conversation, useful for information retrieval.

A

Conversing

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7
Q

Users interact with virtual objects through physical actions, enhancing user experience.

A

Manipulating

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8
Q

Users navigate through virtual or physical environments, discovering new information.

A

Exploring

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9
Q

Systems proactively alert users based on learned behaviors.

A

Responding

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9
Q

Addressing societal challenges like climate change through technology design.

A

Sustainable Development Goals

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10
Q

Concerns about privacy and trust in the context of advanced technologies and user interactions.

A

Ethical Questions

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