Item Construction Flashcards

1
Q

What three [simple] things make a good item?

A

1) concise
2) simple language
3) not double barrelled

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2
Q

Should the items be strongly-worded to one (or the other) end of the continuum?

A

Yes.

For example: I have to be around people all the time vs. I sometimes have to be around people

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3
Q

Compare the ideal-point process to the dominance approach:

A
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