Irrational Decision making Flashcards
Social Judgment Theory
Self-persuasion theory. Proposes that the perception and evaluation of an individual works by comparing it with current attitudes and classify them into acceptable, neutral and unacceptable (also plays into confirmation bias)
Consumer Culture Theory
Looks at social and cultural context. It investigates how social norms, lifestyle and identity influence consumption, highlights how consumer decisions are embedded in cultural and social context
Social Influence
How individual’s behaviors, attitudes and preferences are shaped by their social environment (decisions can be based on peer pressure, social proof and conformity)
Dual Entitlement Theory
Explains consumers’ perception of fairness in pricing, particularly during price changes but also still think firms should have the right to preserve adequate profit margins (price hikes without valid cost justification can lead to backlash)
Behavioural Activation System in Consumer Behaviour
Focuses on how people react to signs of possible rewards and is connected to reward-seeking behaviour -> impulsive buying
Embodied cognition Theory
Consumers perceptions and decisions are influenced by their bodily interactions and experiences. Sensory experiences can influence views towards product/brand
Conspicuous Consumption Theory
Explains how people often buy luxury goods for the sole purpose of showcasing their wealth and status, but not for their practical use
Source Credibility Theory
Persuasiveness of a message largely depends on credibility of the source (expertise, trustworthiness and likability)
Social Proof Theory
Explains how people look to others’ behaviour to guide their own decisions (follow the crowd, trusting recommendations etc)
Parasocial Interaction Theory
Describes the one-sided relationship people form with media figures. Can lead people to make decisions based on the figure’s recommendation
Mere Exposure
People tend to develop a preference for something simply because they’ve been exposed to it repeatedly, for example familiarity can make them more likely to decide to buy a familiar product