Inverse Dynamics Flashcards

1
Q

Inverse Dynamics

A
  • Previous calculations have required the assumption of equilibrium
  • calculate loads within the body when the body is not in equilibrium = there is acceleration = have linear + generally angular acceleration
  • Dynamics: can be used to analyse moving objects using Newton’s second law
  • Inverse dynamics: use external forces that result from muscle contractions, + use these to go back + work out what muscle actions must have been present
    ○ The greater the joint torque, the greater the net muscle contraction
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2
Q

Newton’s second law

A

Forward dynamics: a = ∑F / m
Inverse dynamics: ∑F = m x a
= not simulating the system, the system is already running = + we are trying to work out what the forces are

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3
Q

Moment of Inertia

A
  • The moment of inertia of an object determines its resistance to angular acceleration.
  • Large moment of inertia means object is difficult to accelerate
  • Mass is one component = so is the distribution of those mass elements from the axis of rotation
  • Moment of inertia is dependent upon the axis of rotation
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4
Q

Radius of Gyration

A
  • Radius of Gyration is the distance from the axis of rotation to a point where the body’s mass could be concentrated, without altering its rotational characteristics
  • I = mk2
  • Radius of Gyration is not the distance to the centre of mass
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5
Q

Radius of Gyration cont

A
  • For linear kinetics, we pretend all the mass is concentrated at the centre of mass
  • For angular kinetics, we pretend all the mass is located at a point at a distance k from the axis of rotation
    ○ Linear kinetics = have COM
    ○ Angular kinetics = are using moment of inertia so can’t use COM = so use radius of gyration number to help calculate moment of inertia
  • Radius of gyration is reported in anthropometric tables
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6
Q

Anthropometric Data

A
  • Tables generally represent data from elderly populations
  • Tables not specific to younger pops = that are say performing sport
  • Easy to implement in computer programs
  • 3D body scanning technology more accurate, but time consuming + expensive
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7
Q

IMPORTANT NOTE

A

Important Note!
* When calculating the torques for an object not in equilibrium, the torques MUST be summed around the COM
* Therefore, forces must be calculated before torques, because the joint reaction forces exert a torque about the centre of mass

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8
Q

Assumptions inherent in the Inverse Dynamics Method

A
  1. Each segment has a fixed mass located as a point mass at its COM (which will be the centre of gravity in the vertical direction).
  2. The location of each segment’s COM remains fixed during the movt
  3. The joints are considered to be hinge (or ball + socket) joints.
  4. The mass MOI of each segment about its mass centre is constant during the movt.
  5. The length of each segment remains constant during the movt (e.g., the distance b/w hinge or ball + socket joints remains constant)
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9
Q
  • Can the process be continued through the body to calculate shoulder torques?
    • If not, why not?
A

○ One problem = using a rigid body assumption + the belly + the thorax aren’t so rigid
○ Second thing = as go up through the model = the foot is probably modeled most accurately except for the fact you can argue it should be 2 or 3 segments = as go up there are small errors + these errors keep being multiplied as go up the chain so by the time you get to the shoulder = would still have more errors

  • If not, how would we calculate shoulder torques?
    ○ Start from hand + move up the arm
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10
Q

Summary of Inverse Dynamics

A
  • Newton’s second law used to calculate unknown forces + torques within a single rigid segment.
  • Simplifications to the model reduce the number of unknown’s but at the expense of loss of info
  • Net muscle torque can be calculated across a joint, not partitioned into separate muscles = can’t tell you how active each muscle is or how efficient the contraction is either
    ○ Can’t even distinguish b/w co-contractions around a joint
  • Calculated joint force is the sum of all muscle AND joint forces added together.
  • Inverse dynamics calculations are performed for a single instant in time.
    • If taking measurements 100 times per sec, calculations must be repeated 100 times per sec
    • requires use of computers.
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11
Q

Summary of Inverse Dynamics CONT

A
  • Inverse dynamics methods have significant limitations reducing the amount we can learn.
    ○ Cannot separate muscle/ tendon / joint reaction forces
    ○ Therefore, cannot know what loading is within a joint
    ○ Only get net torque, not individual muscle groups
  • Only way to estimate these indiv forces is w/ complex model estimating forces in indiv muscles
  • Linked segment model is better than nothing
    ○ Without the simplifications, would not have joint torques either
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