Introductory Terminology: Lecture 1 Flashcards

1
Q

Motor control

A

Ability to regulate or direct the mechanisms essential to movement
- CNS and PNS
- coordination
- use of sensory information
- personal perception
- past experiences
- environment
- motor development

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2
Q

Reflex theory of motor control

A

Complex behavior was explained through the combined action of individual reflexes chained together.

Does not explain movement that occurs in absence of a sensory stimulus nor novel movements

Reflex-based neurofacilitation approaches:
- PNF
- quick stretch
- contract relax
- tapping
(retraining motor control through techniques designed to facilitate and/or inhibit different movement patterns)

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3
Q

Hierarchical theory of motor control

A

Organization control is top down; each successively higher level exerts control over level below it

Vertical hierarchy: lines of control do not cross; never bottom-up control

Cannot explain dominance of reflex behavior in certain situations in normal adults

Explains disordered motor control in patients with neurologic disorders

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4
Q

Ecological theory of motor control

A

The perception/action system actively explores the environment to satisfy its goals

  • assess environmental properties in relation to our own characteristics
  • action is dependent on how well an individual fits within environmental constraints
  • action facilitates perception and perception facilitates action
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5
Q

Perception-action coupling

A

The linking together of information and actions or movements

Perception
- detection and utilization of critical information for the control of action
- Ex: hand-eye coordination

Action
- various movements that are regulated by the perceived information
- Ex: stepping off the bottom stair without vision (anticipatory)

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6
Q

Motor program-based theory

A

Retraining movements are important to functional tasks, not just specific muscles in isolation

Responsible for adaptive and flexible qualities of human movement

Each motor program controls a class of actions

The basis for generating movement prior to and during the performance of an action

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7
Q

Motor programming theory

A

“Schema theory”

Memory based mechanism that controls coordinated movement

Central motor program:
- more flexible than a reflex
- activated by sensory stimuli or central processes

If stimulus is absent, a concept for a central motor pattern remains

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8
Q

Systems theory

A

Dynamic systems theory

Emphasizes environmental information, mechanical and dynamic properties of the body/limbs in movement control/coordination

Behavioral changes are not always continuous, linear progressions but are often sudden or abrupt

Behavior is organized by the interactions among task, environmental, and organism constrains

Behavior self-organize in response to constraints

Small amount of variability indicates highly stable, energy efficient behavior

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9
Q

Open loop system

A

the control center sends the effectors all the movement instructions they need to perform a skill from beginning to end

control center –> instruction –> effectors

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10
Q

Closed loop system

A

Includes feedback as part of the system

The control center sends movement instructions to the effector that enable them to initiate the performance of a skill

Feedback from effectors and other sources provides the control center with the information needed to give the effectors the instructions to continue and end the movement

control center –> instruction –> effector –> information –> control center –> loop

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11
Q

Degrees of freedom

A

Number of independent elements in a system and the ways each element can act

More than 100

Problem –> How to control degrees of freedom to make a complex system act in a specific way?
- Freeze: reduce movement degrees of freedom
- Free: increase movement degrees of freedom

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12
Q

Synergies

A

Groups of muscles (and joints) acting as functional units; patterning of body and limb motions relative to environmental objects/events

  • play role in solving degrees of freedom problem
  • ensure flexible and stable performance of motor tasks
  • develop through practice and experience
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13
Q

Summary of motor control theories

A

Motor program-based theory, dynamic systems theory BEST

motor control theory cannot focus exclusively on movement information specified by CNS

Theory hybrid could explain control of coordinated movement

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14
Q

Motor abilities as individual difference variables

A

If 2 people have the same
- amount of practice
- level and amount of instruction
- motivation to perform the skill
Then motor abilities will influence the level of performance success each person can achieve

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15
Q

General motor ability hypothesis

A
  • Many motor abilities are highly related
  • A person can be described as having global motor ability
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16
Q

Specificity of motor ability hypothesis

A
  • Many motor abilities are relatively independent
  • Each person varies in the amount of each ability
  • A person’s motor ability can be described by a profile of amount of each specific motor ability
17
Q

Fleishman’s taxonomy of motor abilities

A
  • multi-limb coordination
  • control precision
  • response orientation
  • reaction time
  • speed of arm movement
  • rate control (anticipating obstacles, conditions)
  • manual dexterity
  • finger dexterity
  • arm-hand steadiness
  • wrist, finger speed
  • aiming
18
Q

Reaction time

A

From “go” to initiation of response
- simple (one target, one finger)
- choice (multiple targets, respective fingers)
- discrimination (multiple targets, one finger)

RT + MT = response time

19
Q

Movement time

A

From initiation of response to termination of response

RT + MT = response time

20
Q

Regulatory conditions

A

Features of the object or environment to which movements must conform to achieve action goal

Spatial and temporal aspects of the movement are regulated

21
Q

Non-regulatory conditions

A

Features of the object or environment that have no effect or an indirect effect on movement; movement does not have to conform to these features

22
Q

Intertrial variability

A

Variations in the regulatory conditions from one trial to the next

23
Q

Closed motor skills/environment

A

Stationary support surface, object, and/or other people/animals

The performer determines when to begin the action

Predictable (closed)
- gymnastics
- typing
- cutting vegetables

24
Q

Open motor skills/environment

A

Involves a supporting surface, object, and/or other people/animal in motion

Environmental features determine when to begin the action

Unpredictable (open)
- soccer
- wrestling
- chasing a rabbit

25
Q

Motor skill performance outcome measures

A

Indicates the outcome or result of performing a motor skill

Does not tell us about the movements that led to the outcome

Does not provide information about the activity of various muscles involved or how the nervous system was involved

Ex: jump height; throwing accuracy; TUG time

26
Q

Motor skill performance production measures

A

Indicate the activity of specific aspects of the motor control system during the performance

Ex: high jump technique; angle of each joint of the arm during a throw; TUG movement analysis

27
Q

Characteristics of Gentile’s Taxonomy

A

Each category puts different demands on the performer

Skill complexity is the basis for taxonomy organization

Complexity increases when a motor skill involves one or more of the following
- open environment
- trial-to-trial variability
- object manipulation
- body transport

28
Q

Practical uses of Gentile’s Taxonomy

A

Guides evaluation of motor performance capabilities, limitations, deficiencies

Provides a systematic basis for selecting progressions

Chart an individual’s progress

29
Q

Manipulative vs. non-manipulative

A

maintaining/changing position of moveable objects

30
Q

Bimanual coordination skills

A

Motor skills that require simultaneous use of two arms

Symmetric:
- rowing a boat, jumping rope

Asymmetric:
- playing a guitar
- driving stick shift

Temporal and spatial coupling of the two arms when initially performing an asymmetric bimanual skill
- practice required to disassociate the two limbs

31
Q

Discrete motor skills

A

specified beginning and end points, usually require a simple movement

32
Q

Serial motor skills

A

involve a continuous series of discrete skills

33
Q

Continuous motor skills

A

no recognizable beginning or end points; usually involve repetitive uninterrupted movements