Intro to Ultrasound Flashcards
What is ultrasound?
High-frequency sound waves–beyond the range of (human) hearing (20 Hz - 20 kHz)
How many MHz is diagnostic ultrasound?
1-30 MHz
What tomographic modality is US?
First
What are the physics behind ultrasound?
- Mechanical energy as soundwaves are transmitted through a patient (tissues) and returning echoes are recorded
- Assumption: a constant velocity of sound within soft tissues even though differences exist
- Propagation velocity (1540 m/s)
- The interface: acoustic impedence (Z) = velocity (v) x tissue density
Quantifying sound
- Wavelength
- Frequency
- Velocity = wavelength x frequency
- Inverse relationship (important in choosing a transducer
Wavelength vs. frequency
- Wavelength = distance between one peak or trough and the next peak or trough (mm)
- Frequency = cycles per second (Hz)
Why are frequency and wavelength important?
- Resolution
- Better with higher frequency
- Small wavelength
- Penetration
- Better lower frequency
- Long wavelength
- Attenuation
- Occurs with higher frequency
- Less returning information
What happens to the sound as it interacts with tissue in US?
- Attenuation
- Reflection
- Acoustic impedence
- Refraction
- Absorbtion
- Reflection
- Transmission
What is attenuation? What is it increased with?
- The loss of ultrasound
- Increased with:
- Increased distance from the transducer
- Less homogenous medium to transverse due to increased acoustic impedance mismatch
- Higher frequency (shorter wavelength) transducers
Acoustic impedance values
- Air = 0.0004
- Bone = 7.80
- Both are strong interfaces
Acoustic impedance–general
- Impedance (Z) is a characteristic of the propagation medium
- A reflected sound wave is generated at the interface of an impedance mismatch
- No reflections occur in a homogenous medium (constance impedance)
Principles of impedance (3)
- Pulse-echo principle
- Emitting 1% of the time, listening 99% of the time
- Round-trip transit time is directly related to the depth, i.e. distance of the wave reflection site
- The amount of reflected sound depends on the acoustic impedance
How deep is the interface (explain reasoning)?
- U/S assumes speed of sound in tissues is 1540 m/s
- Sound is sent–timer is started, sound hits interface (time to interface)
- Sound is reflected, hits transducer–timer is stopped (total round trip time)
- Total round trip time needs to be divided by 2 to represent interface
- In one second sound travels 1540 m
What assumptions does the U/S machine make?
- The speed of sound in all tissues is 1540 m/s
- The U/S beam only travels in a straight line with a constant rate of attenuation
- The U/S beam is infinitely thin with all echoes originating from its central axis
- The depth of a reflector is accurately determined by the time taken for sound to travel from the transducer to the reflector and return
T/F: Artifacts are present in only some ultrasonagrams and are never helpful.
FALSE–Artifacts are present in EVERY single ultrasonagram and can be helpful or confusing.
What are the 6 artifacts?
- Acoustic shadowing
- Acoustic enhancement
- Edge shadowing
- Reverberation artifact
- Slice thickness artifact
- Mirror image artifact
Acoustic shadowing (general)
- Distal to highly reflective objects (high acoustic impedance mismatch)
- Bones
- Air
- Interface absorbs or reflects entire sound
- Results in an anechoic area
Clean acoustic shadowing
- At the tissue-bone interface
- Substantial amount gets absorbed
- Complete absence of reverberation artifacts
- A “clean” shadow is produced (homogenous anechoic)
- Ex: FOREIGN BODY
Dirty acoustic shadowing
- At the tissue-gas interface
- 99% of the sound wave gets reflected
- Acoustic shadow is dirty (inhomogenous/reverberation artifact)
Acoustic enhancement
- Fluid of homogenous acoustic impedance attenuates less sound than the surrounding tissue
- Machine processing compensates (–> overcompensation)
- Results in a hyperechoic area distal to the structure in comparison to the surrounding tissue
Edge shadowing
Small shadow at the edge of round structures