INFS1000 Lec 10 eBusiness and Web2.0 Flashcards

1
Q

What is E-COMMERCE? What is E-BUSINESS?

A
  • E-commerce is the process of buying / selling products / services on the internet.
  • E-business refers to the broader context in which e-commerce takes place. (e.g. electronic marketing, customer service).
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2
Q

What are the 5 main categories of e-Business? and give examples of each.

A
  1. B2C (e.g. Amazon).
  2. B2B (e.g. Alibaba wholesale).
  3. C2C (e.g. Ebay).
  4. G2C government to citizen (e.g. medicare online).
  5. m-Commerce (e.g. location based services like weather, traffic).
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3
Q

What are the 3 major issues with online selling?

A
  1. Channel conflict: cannibalisation of traditional store sales, price conflicts leading to customer confusion.
  2. Logistics expenses: customs issues, products returns, may be higher than expected.
  3. Customer service expenses: added services must be considered.
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4
Q

What the characteristics of Web2.0 - “Social Media”? (5)

A
  1. INTERACTIVE: user generated content.
  2. Software as a FREE SERVICE.
  3. Based on freely available OPEN SOURCE code.
  4. Product value increases with use (e.g. FB, Amazon).
  5. Social participation and communities, ACTIVE consumption of info and SERVICES.
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5
Q

What are the characteristics of Web1.0 - “Online Catalogue”? (5)

A
  1. CONTROLLED: can only visit sites, cannot contribute.
  2. Software as a PRODUCT with LICENSE FEES. (e.g. Word)
  3. Based on PROPRIETARY TECH so users can’t see / change how app works.
  4. Product value fixed.
  5. PASSIVE consumption of info and products. (no network effect).
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6
Q

What are the 4 ways a business can benefit from Web2.0?

A
  1. Social networking (e.g. FB, Linkedin): platform to connect individuals based on interests, location, profession, create sense of community, pursue shared interests.
  2. Mashups and API’s
  3. Market Research
  4. Crowdsorucing
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7
Q

How can business benefit from MASHUPS and API’s?

A

Webpage/apps that uses and combines data / funoctionality from 2 or more sources to create new services. (e.g. safe2pee.org, address maps).

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8
Q

What are the 3 ways a business can benefit from MARKET RESEARCH?

A
  1. Feedback websites: referral value is huge because “crowd mind” “herding behaviour” (e.g. Zomato).
  2. Sentiment analysis: using software to analyse data on social media platforms.
  3. Systematically monitor social media to sense public image of your brand.
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9
Q

What are the benefits of CROWDSOURCING? (e.g. YouTube)

A
  • Can tap into wide range of talent.
  • Interdisiplinary collaboration brings fresh input.
  • Problems explored quickly at low cost.
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10
Q

What are DIGITAL PRODUCTS?

A

Text / image / multimedia resources that can be distributed / consumed online, that do not have a PHYSICAL EXISTENCE, and delivered through COMMERCIAL PLATFORMS (e.g. iTunes, YouTube).

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11
Q

What are the 3 characteristics of digital products?

A
  1. High first copy cost: low marginal costs, hence value based pricing (as opposed to cost based pricing).
  2. Easy to transfer and replicate without quality loss: commodity like - same no matter where you aquire (e.g. music files).
  3. Easy to modify: to produce new / divergent products from original source.
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