I. Innovation & Competitive Advantage Flashcards
1
Q
Competitive Advantage
A
- Difference between the firm’s profitability and the average profitability of other firms competing in the same industry
- Competitive Advantage = Firm’s Profitability – Competitors Average Profitability
- Innovation has positive impact on Competitive Advantage
2
Q
Value Added
A
- Value Added = Value captured by the firm + Consumer surplus (WTP = Same + Cost)
- Firms will generate a positive profit if the value added is positive -> If it implements a new business idea for increasing WTP or reducing costs
3
Q
Innovation process
A
- Ressources/ Capabilites -> Firm’s value chain -> Idea -> Value proposition (If good idea)
4
Q
Porter Generic Strategies
A
- Both are Margin strategies (The other strategy is Share Strategy by increasing the sales with the same price)
- Differentiation = Company is introducing unique features of a product or service/ Results in price premium/ Provides attributes that are perceived important from consumers in an industry
- Cost Advantage = Low cost producer in its industry/ Can be e.g. EOS, Protected technology, Efficient Marketing
- Focus Strategy = Focus on narrow competitive scope within an industry/ Tailored strategy for target segment
5
Q
Different types of innovation
A
- Product innovation -> Differentiation
- Process innovation -> Cost Advantage (Can induce BMI)
- Business model innovation -> Reshaping the value chain
6
Q
Porters value chain
A
- Margin can be increased either by providing value at lower costs or by delivering more value and therefore increasing the WTP of consumers
7
Q
Porter primary activities
A
- Inbound activities = Relationships with suppliers and activities to store/receive inputs
- Operations = All activities to transform inputs into outputs
- Outbound activities = All activities to store/collect the output
- Marketing & Sales = Inform about/ induce/ facilitate the buying process for consumers
- Service = All activities to keep product working after it is sold
8
Q
Porter secondary activities
A
- Infrastructure = Functions and departments (Legal, Finance, Planning, Public Affairs, Government relations..)
- Procurement = Acquisition of resources
- Technology Development = Includes e.g. software, hardware and equipment applied in transformation of inputs and outputs
- Human Resources = All activities involved in e.g. recruiting, training, developing personnel
9
Q
Substitution
A
- Satisfaction of an existing customer need in a novel way
- Introduction of a new customer need that makes existing needs obsolete
- Substitution is always bad (Imitation is bad, but can be good)?
- Managerial utopia = Focus on existing customers (needs evolve over time)
10
Q
Disruptive Innovations
A
- Satisfaction of a new performance dimension (even though it possibly underperforms existing products in in current performance dimensions e.g. Laptop vs. PC)
- Low end disruptive technologies = lower price
- New market disruptive technologies = completely new performance metrics
- Have the potential to substitute existing products
11
Q
Digital transformation and substitution
A
- Data-based substitution of some of the typical sources of advantage (Network, Reputation, Proximity, Customization, Experience)
- Introduction of new sources of advantage (Description, prediction, prescription)
12
Q
Responding to digital disruption
A
- Status quo (No embrace new BM/ No drop old BM)
- Straddle (Yes embrace new BM/ No drop old BM)
- Start over/scoot (No embrace new BM/ Yes drop old BM)
- Strengthen/ Synthetize/ Switch (Yes embrace new BM/ Yes drop old BM)
13
Q
Responding to digital disruption - 1. Status quo
A
- Retaining the existing business model
- Rejecting the new business model
- Works best if customers of old and new model don’t overlap
- Will markets stay separate or will they merge/convert?
- Blockburster’s chose status quo -> Should have switched
14
Q
Responding to digital disruption - 2. Straddle
A
- Retaining the existing business model
- Simultaneously adopting the new one (Dual strategy mode)
- Works best if customers of old and new model don’t overlap
- Works best if there are no diseconomies of scale
15
Q
Responding to digital disruption - 3. Start over/ scoot
A
- Dropping the existing business model
- Redeploying assets in a different business
- Assets = Real Estate, Human Capital..
- Works best if customers of old and new model overlap
- Works best if there are diseconomies of scale