Health Communication Flashcards
Effects of advertising and entertainment on health
mostly negative, linked to outcomes like smoking, drug use, or alcohol consumption
Campaign
- inform/persuade/motivate behavior changes
- well defined and large audience generally
- non-commercial benefits
- individuals and/or society at large
- complemented by interpersonal support
Five main reasons campaigs fail
- selective attention of audience
- Barriers to audience’s perceptions
- Unsophisticated audience - targeting techniques
- unrealistic goals
- Lack of clear criteria for success
Risk Learning Model
includes messages that impart new information about health risks and behaviors that minimize those risks
Four types of messages that increase self-protective behaviors
- Severity
- Vulnerability
- Response efficacy (effectiveness of behaviors)
- Self-efficacy (ability to perform behaviors)
Stereotype Priming Models
include messages that prime existing stereotypes and good or bad images of those who do or don’t behave as advised
Media Advocacy
involves public health agents attempting to focus media on health issues to affect social or public policy
Edutainment
includes health messages embedded in entertainment that may get information to people who do not seek or value health information