Gunshot Wounds Flashcards

1
Q

Types of guns

A
Rifled weapon fire single bullet
- handguns
- rifles - grooved spiralled long barrel
Smooth bore weapons fire multiple lead pellets
- shotgun
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2
Q

Ballistics motion of projectiles

A
Interior ballistics
- travel within weapon
Exterior ballistics 
- travel in air
Terminal ballistics 
- penetration of solids
Wound ballistics
- penetration of tissues
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3
Q

Types of interior ballisitcs

A
Rifling marks on bullet
- class characteristics - make/model
- individual characteristics - unique to gun
Cartridge case - extractor
Primer cap - firing pin
Fingerprints
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4
Q

Effects of kinetic energy in bullets

A
Large velocity gives high energy on impact
KE = 1/2 mass of bullet x velocity^2
Double mass of bullet -> double energy
Double velocity -> quadrupled energy
Wounding effect due to transfer from bullet to tissues
- miss = no energy transferred
- exit = not all energy transferred
- no exit = all energy transferred
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5
Q

Types of small firearms

A
Shotguns - smooth bore
Handguns
Rifles
Submachine guns
Machine guns
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6
Q

Rifling marks

A
Lands and grooves inside barrel give specific characteristics
Class characteristic of weapon
- number of lands and grooves
- width
- depth
- degree of twist
- direction of twist
Individual characteristics of weapon
- imperfections on lands and grooves due to use
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7
Q

Types of handguns

A

Single shot pistols
Derringers
Revolvers
Auto-loading pistols

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8
Q

Features of revolvers

A
Rifled barrel
Fired from hand
Revolving cylinder
Several chambers
Types
- solid frame 
- swingout - chamber spins outside ways
- breaktop - load from behind
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9
Q

Features of auto-loading pistols

A

Rifled barrel
Fired from hand
Removeable magazine stores cartridges - sits in handle
Mechanism for autoloading - fires 10-15 shots one after each other

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10
Q

Features of rifles

A
Rifled barrel
Fired from shoulder
Single projectile
Types
- single shot
- bolt action
- lever action
- pump action
- autoloading
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11
Q

Features of sub-machine guns

A

Rifled barrel
Fired from shoulder or hip
Fires pistol ammunition
Capable of fully automatic fire

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12
Q

Features of machine guns

A

Rifled barrel
Fired by individual or crew
Fires rifle ammunition
Capable of fully automatic fire

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13
Q

Parts of small arms ammunition

A

Bullet
Propellant
Primer
Cartridge case

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14
Q

Handgun ammunition

A

A range of calibre - .22 to .5 inch
Blanks has case, propellant with a plastic cap but no bullet
Different tip types

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15
Q

Features of small arms ammunition

A

Cartridge case
- composed of brass cylinder
- filled by propellant
- expands to fill chamber on discharge
Primer
- lead, barium and antimony compounds
- shock-sensitive chemical compound explodes on impact by firing pin
- flame secondarily ignites propellant
- 2 types - centrefire (firing pin strikes centre) and rimfire (firing pin strikes anywhere on base)
Propellant
- smokeless powder - nitrocellulose +/- nitro-glycerine
- burns to produce large volume of gas under pressure
- forces projectile down and out of barrel
- formulations - discs, flakes, cylinders, balls or flattened balls

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16
Q

Features of lead bullets

A

Usually lead but can be alloyed with tin/antimony
May have thin copper gilding
Used in revolvers and .22 rimfire cartridges
Types
- round nose
- wadcutter
- hollow point - mushroom and stay within animal preventing secondary damage and injury

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17
Q

Features of jacketed bullets

A

Lead or steel core
Encased in jacket of CuZn, CuNi or Al
Used in auto-loading pistols and HV rifles
Types
- full metal jacket - HV military rifle
- partial metal jacket - hunting and autoload pistol
- semi-jacketed hollow soft/point - hunting
- silvertip - all

18
Q

Wounding mechanisms from bullets

A

Direct laceration - permanent cavity
Temporary cavity > 800m/s
- opens in wake of bullet and collapse on exit
- wide zone of haemorrhage around wound tack
- dense inelastic organs (liver) may rupture
Shockwaves may rupture gas-filled organs (bowel, bladder)
Secondary projectiles - bone fractures cause injury
Discharge gases at contact range

19
Q

Gunshot signs range

A

Flame - 5cm
Smoke - 15cm - billows out so wider radius
Tattooing - 50cm - burnt propellant marks skin

20
Q

Features of entry wounds

A

Abrasion and stretching of skin from contact

Chips away bone as exits cause conical appearance

21
Q

Features of exit wounds

A

Smaller hall on entry side and larger on exit side - conical shape
Exit defect in skin larger than bullet due to skin being stretched

22
Q

Skin surface characteristics of gunshot wound

A
Muzzle imprint
Hot gases - singeing
Soot - smudging
Propellant - tattooing
Bullet
- skin defect
- abrasion of margin
- microtears
- bullet wipe
23
Q

Features of contact range wound

A

Soot and propellant seared into margins
Loose contact - sideways escape of soot-laden gas
Angled contact - eccentric soot stain

24
Q

Features of near contact range wound

A
Few cm
Soot and propellant seared into margins
No tattooing
Peripheral ring of soot staining
- soot reached 20-30cm
- can be wiped off
25
Q

Features of intermediate range wound

A

Few cm to 1m - arms reach
Powder tattooing
- unburnt or partially burnt propellant grains
- individual reddish-brown punctate abrasions
- vital reaction - rim of bruising
- eccentric pattern if angled entry
- spread depends on powder, range and barrel
- reaches up to 30-40 cm

26
Q

Features of distant range wound

A
Beyond 1m - beyond arm's length
No flame effect
No soot effect
No propellant tattooing
Bullet is on its own
Skin defect with marginal abrasion
- circular if impact at right angle
- elliptical if impacting at another angle
27
Q

Entry vs exit wounds

A
Entry
- circular defect
- diameter < bullet
- abraded margin
- soot 
- propellant
Exit
- irregular shape
- diameter > bullet
- no abrasion
- near exit
28
Q

Features of gunshot residues

A

Spheroidal particles of barium, lead and antimony compounds from primer
- condensation and solidification of molten and vaporised primer and bullet materials
Newer lead-free ammunition
Deposited on radial side of firing hand
Cotton tipped swab moistened with HCl or HNO3
Sent for forensic scientific analysis

29
Q

Formation of gunshot residue

A

Hammer within firearm strikes outside of priming cap crushing explosive
Shock-sensitive chemical compound explodes igniting secondary charge of gunpowder
Temperatures exceed 2000°C
Unburnt powder and vaporised metallic components from priming cap remain within recently formed gasses
Increase in pressure causes ejection of bullet from casing and barrel
Spherical particles formed are composed of elements present in the primer therefore making gunshot residue unique

30
Q

Shotgun discharge range

A
Flame - 15cm
Smoke - 38cm
Powder tattooing - 60cm
Wad - 1m
Satellite holes - 2m
Uniform peppering - 10m
31
Q

Features of shotguns

A
Smooth barrel
Fired from shoulder
Fires multiple pellets
Types
- single shot
- double barrel
- over and under
- bolt
- lever 
- pump
- autoloading
32
Q

Shotgun gauge

A

Number of balls of lead exactly fitting the barrel diameter which make up 1lb in weight

  • .410 is 10.2mm internal diameter
  • 20 gauge is 15mm
  • 12 gauge is 18.2mm
  • 10 gauge is 21 mm
33
Q

Features of choke of barrel

A

Taper towards muzzle keeping shots more closely clustered
Measured as % shot striking within 30” target circle at range of 40 yd
- cylinder = 30%
- improved cylinder = 40%
- modified choke = 50%
- full choke = 60%

34
Q

Parts of shotgun ammunition

A
Crimped plastic tube
Shot
Wad - plastic
Powder
Primer 
Brass head plate
35
Q

Shotgun power piston

A
Plastic spring shaped wad
12g, 16g and 20g have 4 petals
.410 has 3 petals
Pushes shot out of barrel 
Contributes to wound
- < 1f not yet opened
- 1-3 ft abrasions from petals
- > 3 ft folded back
- 8-10ft strikes alongside entry
Indicates manufacturer and gauge
36
Q

Features of contact shotgun wound to head

A
Very mutilating
- gas
- energy of shot
Scalp laceration
Skull fracture
Brain may be blown out
Most pellets and wad may exit
37
Q

Features of contact shotgun wound to torso

A
Circular entry = muzzle diameter
Muzzle imprint
Soot smudging
Burning or melting of clothes
Cherry pink wound margin - CO
38
Q

Features of distant range shotgun wound

A
Small circular defect < 2'
No tattooing > 3'
Scalloped margins by 3'
Satellite holes (fliers) by 4'
Cuff of satellite holes by 6'
Beyond 10' entry depends on 
- range
- length and choke of barrel
- ammunition
Test firing required
39
Q

Features of gunshot suicide

A
Rare in females
Contact wound -> presumption of suicide
HV blood splatter on steadying hand
GS residues on firing hand
Evidence of test firing
Sites of election 
- head = 80%
- chest = 15%
- abdomen = 5%
40
Q

Important points in gunshot cases

A
Beware of artefacts and loss of evident
Take X-rays
Examine clothing for burns, tattooing and gunshot residue
Examine hands
- soot
- blood
- residues
Recover projectiles
- bullet, pellets
- propellant, wadding
41
Q

Problems with gunshot cases

A
Shored or partial exit wounds
Bullet ricochet out of and within body
Separation of bullet jacket and core
Projectiles may embolise or move
Plastic wad and AI jacket invisible on x-ray
X-ray may magnify projectiles
Snooker ball effect of pellets