Grabs / Throws Flashcards
Grab:
6 Frame Startup
Active on 6—7

34 Total Frames
– Frames Landing Lag
Note: –
–% Base Damage
Dash Grab:
9 Frame Startup
Active on 9—10

42 Total Frames
– Frames Landing Lag
Note: –
–% Base Damage
Pivot Grab:
10 Frame Startup
Active on 10—11

37 Total Frames
– Frames Landing Lag
Note: –
–% Base Damage
Pummel:
1 Frame Startup

19 Total Frames
– Frames Landing Lag
Note: Total frames includes 13 frames of hitlag
1.3% Base Damage
Forward Throw:
18 Frame Startup

34 Total Frames
– Frames Landing Lag
Note: Visualization does not linclude hitlag
4.0% Base Damage
Backward Throw:
19 Frame Startup

47 Total Frames
– Frames Landing Lag
Note: Visualization does not include hitlag
4.0% Base Damage
Up Throw:
13 Frame Startup

44 Total Frames
– Frames Landing Lag
Note: –
5.0% Base Damage
Down Throw:
20 Frame Startup

46 Total Frames
– Frames Landing Lag
Note: Visualization does not include hitlag
4.0% Base Damage
34 Total Frames
– Frames Landing Lag
Note: –
–% Base Damage
Grab:
6 Frame Startup
Active on 6—7

42 Total Frames
– Frames Landing Lag
Note: –
–% Base Damage
Dash Grab:
9 Frame Startup
Active on 9—10

37 Total Frames
– Frames Landing Lag
Note: –
–% Base Damage
Pivot Grab:
10 Frame Startup
Active on 10—11

19 Total Frames
– Frames Landing Lag
Note: Total frames includes 13 frames of hitlag
1.3% Base Damage
Pummel:
1 Frame Startup

34 Total Frames
– Frames Landing Lag
Note: Visualization does not linclude hitlag
4.0% Base Damage
Forward Throw:
18 Frame Startup

47 Total Frames
– Frames Landing Lag
Note: Visualization does not include hitlag
4.0% Base Damage
Backward Throw:
19 Frame Startup

44 Total Frames
– Frames Landing Lag
Note: –
5.0% Base Damage
Up Throw:
13 Frame Startup

46 Total Frames
– Frames Landing Lag
Note: Visualization does not include hitlag
4.0% Base Damage
Down Throw:
20 Frame Startup
