Game Development Flashcards

1
Q

Q: How does AWS support game development?

A

A: AWS provides cloud services for game hosting, multiplayer backend, analytics, machine learning, storage, and live operations.

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2
Q

Q: What is Amazon GameLift?

A

A: A managed service for deploying, operating, and scaling multiplayer game servers in the cloud.

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3
Q

Q: What is a GameLift Fleet?

A

A: A group of computing resources managed by GameLift to host game servers.

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4
Q

Q: What is GameLift FlexMatch?

A

A: A matchmaking service that pairs players into matches based on rules and player attributes.

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5
Q

Q: How does GameLift handle scaling?

A

A: It automatically scales game server fleets up or down based on player demand.

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6
Q

Q: What is Amazon Lumberyard?

A

A: A free, cross-platform 3D game engine integrated with AWS and Twitch.

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7
Q

Q: How is AWS Lambda used in game development?

A

A: For executing backend logic, like player authentication, leaderboards, or matchmaking, without managing servers.

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8
Q

Q: How is DynamoDB used in games?

A

A: For storing game state, player data, leaderboards, and session persistence with low-latency performance.

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9
Q

Q: How does GameLift enable real-time multiplayer?

A

A: By hosting dedicated game servers that provide low-latency connections for real-time interactions.

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10
Q

Q: How is Amazon Cognito used in games?

A

A: For managing player authentication, sign-up/sign-in, and secure identity access.

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11
Q

Q: What role does Amazon S3 play in game development?

A

A: For storing and distributing game assets, such as patches, updates, and player-generated content.

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12
Q

Q: How is CloudFront used in gaming?

A

A: As a Content Delivery Network (CDN) to deliver game assets with low latency to players globally.

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13
Q

Q: Which AWS services are used for game analytics?

A

A: Amazon Kinesis, AWS Glue, Amazon Redshift, and Amazon QuickSight.

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14
Q

Q: What is Amazon Kinesis used for in games?

A

A: For ingesting real-time player data and telemetry, such as gameplay events and interactions.

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15
Q

Q: Which AWS services are used for a serverless game backend?

A

A: AWS Lambda, Amazon API Gateway, DynamoDB, and S3.

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16
Q

Q: How is Amazon RDS used in gaming?

A

A: For relational database needs, such as storing structured data for game logic or player profiles.

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17
Q

Q: How does AWS support cross-platform gaming?

A

A: By providing global infrastructure and tools like GameLift, Lambda, and Cognito for consistent experiences across devices.

18
Q

Q: How is AWS Fargate used in game development?

A

A: For running containerized game backend services without managing servers.

19
Q

Q: Which AWS services help with game patching?

A

A: Amazon S3, CloudFront, and AWS CodePipeline for distributing updates efficiently.

20
Q

Q: How does AWS ensure player data security?

A

A: By using encryption (AWS KMS), IAM for access control, and Amazon Cognito for secure authentication.

21
Q

Q: What services support live game operations?

A

A: AWS Lambda for real-time functions, DynamoDB for session data, and Kinesis for live analytics.

22
Q

Q: How does AWS integrate with Twitch for gaming?

A

A: Using Twitch extensions and Amazon IVS (Interactive Video Service) for real-time player-streamer interaction.

23
Q

Q: What is Amazon IVS?

A

A: A managed service for building interactive live video experiences in games.

24
Q

Q: How are leaderboards implemented in AWS?

A

A: Using DynamoDB for real-time updates and efficient querying.

25
Q

Q: How does AWS support ML in games?

A

A: Using Amazon SageMaker for AI/ML models, like player behavior analysis, matchmaking, and game balancing.

26
Q

Q: What is game telemetry?

A

A: The process of collecting in-game data (e.g., player actions, session length) for analysis and insights.

27
Q

Q: How is Amazon Polly used in games?

A

A: For generating lifelike speech, such as NPC dialogue or dynamic narration.

28
Q

Q: Which AWS services are used for player matchmaking?

A

A: Amazon GameLift FlexMatch and AWS Lambda.

29
Q

Q: How can AWS scale multiplayer games?

A

A: By auto-scaling GameLift fleets and leveraging AWS Auto Scaling for backend resources.

30
Q

Q: How does AWS support anti-cheat mechanisms?

A

A: Using services like AWS WAF, CloudTrail for monitoring, and Lambda for real-time event validation.

31
Q

Q: Which AWS services are used for in-game purchases?

A

A: Amazon API Gateway and AWS Lambda to manage purchase logic and DynamoDB for transaction storage.

32
Q

Q: How does CloudFormation help in game development?

A

A: By automating infrastructure setup for game backends, enabling consistent and repeatable deployments.

33
Q

Q: How is disaster recovery implemented in AWS for games?

A

A: Using multi-region backups (e.g., S3, DynamoDB Global Tables) and failover configurations (Route 53).

34
Q

Q: How can game infrastructure be tested on AWS?

A

A: Using AWS Fault Injection Simulator for stress tests and Chaos Engineering.

35
Q

Q: How can game developers optimize AWS costs?

A

A: By using Spot Instances for non-critical workloads, reserved instances for steady-state resources, and monitoring costs with AWS Budgets.

36
Q

Q: How does AWS support game localization?

A

A: Using Amazon Translate for text and Amazon Polly for localized audio generation.

37
Q

Q: Why are cross-region deployments important in gaming?

A

A: To reduce latency, provide redundancy, and ensure a seamless experience for global players.

38
Q

Q: How is game state managed in AWS?

A

A: Using DynamoDB for real-time state storage or Amazon ElastiCache for low-latency access.

39
Q

Q: Which service is used for creating game analytics dashboards?

A

A: Amazon QuickSight for building interactive visualizations of player data.

40
Q

Q: How are real-time updates sent to players?

A

A: Using WebSocket APIs via Amazon API Gateway or MQTT with IoT Core.