Furniture Design and Construction Flashcards
The prime purpose of design/ true designer
Fulfillment of human satisfaction
What are the goals in design?
- Improvement of function
- Improvement of production methods
- Improvement of distribution system
- Design innovation
A goal in design where a designer aspires for more user comfort simultaneous with efficient function, simplicity of operation and a good physical appearance in the final design
Improvement of function
A goal in design where the designer promotes an efficient combination of man and machine to reduce the production cost
Improvement of production methods
A goal in design where the designer must strive to increase the sales through packing, packaging, and distribution
Improvement of distribution system
A goal in design where the designer foresees how the product should work, function, and look in the future
Design innovation
To make something out of nothing; process of coming up with new ideas
Creativity
The two basic Creative Problem Solving Techinques
- Intuitive Technique
2. Logical or Systematic Technique
An intuitive technique that aims at setting off the creative forces by directly approaching the subconscious creative part of the human mind; always done in a group to get different ideas from different mind sets; no limit to the imagination and suspends reason and logical thinking
Brainstorming
An intuitive technique developed from experience with brainstorming session; its aim is to increase output from brainstorming; a written form of brainstorming
Brainwriting
A direct way of having twenty six or more ideas that pertain to a problem; solutions that start with the letters of the alphabet
Alphabetical Listing
An intuitive technique where different, seemingly unrelated elements are combined to form a solution; the mind is being stimulated deliberately
Synectics
Generates new ideas by solving the problem in a riddle-like technique; it literally means riddle
Delphi Method
A technique involving thinking of how to make the problem worse; this process increases awareness enough to give yourself some perspective on the problem
Inversion
A technique that involves associating the problem or solution with something familiar rather than what you read in a dictionary or the like
Description by Association
A problem solving technique based on the principle of splitting up the problem into sub problems and solving them one by one using different techniques
Logical or Systematic Technique
Redefining a problem first to a more basic problem and then splitting it up into its elements or sub problems which can vary independently from one another
Morphology
A technique that systematically examines and analyzes objects of nature for possible adaptation as solution to some technical problems
Bionics
Thinking about what function an object will perform instead of thinking about its form or how it would look like
Functional Visualization
A comprehensive problem is split up into more and more minute sub-problems until the whole problem has become a network of interrelated problems; will generally have a higher level of success
Problem Area Analysis and Function Analysis
The Basic Criteria for a Good Design
- Physical and Physiological Factors
- Historical and Cultural Factors
- Aesthetic Consideration
A basic criteria for good design where the utilitarian requirements and bodily comfort are provided; a good design must minimize or totally eliminate physical constraints that tend to result in any physical or physiological constraints; anthropometrics
The Physical and Physiological Factors
A basic criteria for good design where designing for the present needs familiarization of the past culture and the present trend
The Historical and Cultural Factor
A basic criteria for good design where designs are made visually pleasing; useful not only in solving technical problems but also in formulating original and pleasing visual appearance of the final design
Aesthetic Consideration