Fundementals of Drama Flashcards

1
Q

Posture (Voice)

A

Neutral Posture

  1. Feet shoulder width apart
  2. Feet beneath knees, heels under hips
  3. Knees are ‘soft’
  4. Straight back
  5. Arms hung loose
  6. Soft / Relaxed shoulders
  7. Loose neck
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2
Q

Breathing

A

Breathe using your diaphragm

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3
Q

Pace

A

Speed at which an actor/actress speaks (must link to character)

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4
Q

Pitch

A

– Level of highness or lowness at which the voice is placed.

– Changes in pitch can occur frequently depending on character emotions / the events of the play.

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5
Q

Pause

A

– Gap in the vocal sound

– Use of pause effects the meaning of the dialogue

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6
Q

Projection

A

– Volume of sound needed for other characters and audience members to effectively hear dialogue.

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7
Q

Phrasing

A

– The way in which the words of a sentance, part of a sentence or even short sentances are grouped together and expressed as a single entity.

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8
Q

Tone

A

Reflects character emotions and reveals insights about their feelings and inner life

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9
Q

Accents

A

Reflection of characters hertiage

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10
Q

Voice in representational drama

A

Voice must imitate life in order for the performance to be life like.

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11
Q

Voice in realism

A

Voice in realist drama must be true to life in order to make a performance seem real to the audience.

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12
Q

Facial Expressions

A

Outward display of the internal state of someone on their face.
Face can communicate a characters: feelings, thoughts, values, beliefs, dreams and desires.

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13
Q

Posture (Movement)

A

How a person positions their body.
Good posture can equate to openness.
Bad posture can suggest being closed off and tense.

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14
Q

Gesture

A

Gesture can be used in three ways:

  1. To emphasis and support dialogue.
  2. Explain something that can’t be explained through verbalisation.
  3. Involuntary actions that reveal feelings, thoughts and attitudes, e.g a reaction to someone or something.
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15
Q

Gait

A

Manner in which an actor moves or walks through a space, this could be altered by injuries or characteristics.

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16
Q

Weight

A

The varying downward force within movement in response to mood and gravity.

17
Q

Space

A

Three dimensional areas that are phyisically inhabited and not inhabited by the actors body.
– Standing or walking space
– Height space e.g lying on something or standing on something

18
Q

Time

A

Time is in movement what pace is in vocalisation.

The rate of speed at which an actor moves and the duration of a movement.

19
Q

Energy

A

Energy is the internal sense of vitality and vibrancy that an actor experiences, which will fuel their roleor characters mindful thoughts and external movement.

20
Q

Proxemics

A

Distance between two characters, and these instinctive feelings or through that these individuals experience towards the other.

21
Q

Emphatic gesture

A

Strong decisiove gestures e.g clenching fist and hitting it against palm signifying anger.

22
Q

Iconic gesture

A

Interacting with the space around the speaker to support what they are saying e.g holding up hands to indicate a persons height.

23
Q

Metamorphic gesture

A

Using hands or body parts to re-create the shape of the object being spoken about.

24
Q

Physical Weight

A

Matter that makes up character, how you walk or hold yourself can be used to construct a characters physical weight.

25
Q

Internal Impact of Weight

A

The match of internal struggles to physical weight, characters can move as if they carry the weight of the world.

26
Q

Stanislavski’s system

A
Fundemental Questions
Magic If
Emotional recall
Method of Physical actions
Circles of Attention
27
Q

Fundemental Questions

A
  1. Who am I?
  2. Where am I?
  3. When am I here?
  4. Why am i here? or What do I want in the future now that I am here?
  5. For what am I here? or What do I want in the future now that I am here?
  6. How will I go about getting it?
  7. What is my objective?
  8. What is my super objective?
28
Q

Magic If

A

What IF I was in this situation? What would I do?

29
Q

Emotional Recall

A

Bank of emotions to call upon

30
Q

Method of Physical actions

A

Actor uses physical actions to represent emotions in a life like way. Muscular memory link to emotion. Actor explores gestures used: with specific emotions, at specific times, in specific places.

31
Q

Circles of Attention

A

When an actor is completely focused and living in the relevant moment and context of the inner world of the play (solitude), despite being onstage and in view of the audience (public).

32
Q

Emblematic gesture

A

Physicalisations to replace speech e.g thumbs up or a shrug

33
Q

Deitic gesture

A

Indicating or pointing

34
Q

Affective gesture

A

Gestures connected to emotions, that relevant unconcious feelings or objective e.g flicking hair = flirtation.

35
Q

Adaptive gesture

A

Habits e.g crossing legs, picking fingernails