First Five - Immediate Action Flashcards

1
Q

Engine Failure

A

1) Master Called
2) Immediate action to keep ship from danger
3) Position of Vessels in Vicinity checked
4) Navigational Risk Assessment
5) Not under command lights, shapes sound signals

6) autopilot disengaged

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2
Q

Steering Failure

A

1) Master Called
2) Auto Pilot disengaged
3) Alternate or emergency steering engaged
4) Appropriate manoeuvres made, engines stopped
5) Engine room informed of steering failure

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3
Q

Total Electrical power Blackout

A

1) Master Called
2) Immediate action to keep ship away from danger
3) Not under command lights, shapes and signals activated
4) Engine room notified
5) Emergency power supplies selected for bridge and nav equipment

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4
Q

Collision

A

1) Call Master
2) Sound general alarm
3) Manoeuvre as approapriate
4) close watertight doors
5) Muster crew at damage control stations

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5
Q

Grounding

A

1) Call master
2) sound general emergency alarm
3) close watertight doors
4) manoeuvre as appropriate
5) switch to high cooling water intakes

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6
Q

Man over board

A

1 - Release life buoy (includes smoke signal)
2- Assign lookout to indicate position of the person in the water
3 - Activate GNSS MOB marker
4 - Mark MOB position on ECDIS
5 - Engage Hand steering
6 - Take immediate manoeuvring action (turn stern away from)

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7
Q

Fire

A

1 - Call Master
2 - Sound general alarm
3 - Shut down ventilation system
4 - Muster crew at fire control stations
5 - Conduct fire procedures

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8
Q

Flooding/ hull failure

A

1 - call master
2 - sound emergency alarm
3 - Close all watertight doors
4 - Muster crew at damage control stations
5 - Conduct damage control procedures

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9
Q

Which two procedures have Checklists different for different compartments?

A

Fire, Flooding/hull failure

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10
Q

What is the Engine room check list?

A

Check list C1

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11
Q

What is the Steering gear compartment check list?

A

Check list C2

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12
Q

What is the generator compartment check list?

A

Check list C3

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13
Q

Search and Rescue and receiving distress alerts

A

1 - Record contents of distress alert and/or message
2- Call master
3- Establish communications with on scene coordinator
4 - Maintain radio watch
5 - Monitor X- band radar and AIS for SART signals

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14
Q

Abandoning Ship

A

1 - broadcast DISTRESS message on authority of master
2 - Instruct crew to don lifejackets and immersion suits
3 - muster at lifeboat stations
4 - Prepare LSA for Launch
5 - Collect and prep EPIRB, SART and SOLAS radio

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15
Q

There are only three situations where calling the master is not the first thing you do, name them. (Applies to your current knowledge as more may come)

A

MOB - More important things to do and every second counts

Receiving distress message - record it first they may not have time to repeat it

Abandon ship - Captain is only person who can tell you to do so, so he already knows

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