Finals 1 Flashcards
Teaching Strategies
a. TRADITIONAL
b. ACTIVITY-BASED
c. COMPUTER-BASED
Subsections of Traditional
- LECTURE
- DISCUSSION
- QUESTIONING
- AUDIO VISUALS
Subsections of Activity Based
- COOPERATIVE LEARNING
- SIMULATION
- PROBLEM BASED LEARNING
- SELF- LEARNING MODULES
most efficient means of introducing learners to new topics.
Lecture
It is economical and can supplement a textbook by enhancing topic and making it come to life.
Lecture
It helps students develop their listening abilities.
Lecture
Can learn the process of group problem solving
Discussion
Discussion Techniques
- Make your expectations clear
- Set the ground rules
- Arrange the physical space
- Plan a discussion starter
- Facilitate, do not discuss
- Encourage quiet group members
- Do not allow monopolies
- Direct discussion among group members
- Keep the discussion on track
- Clarify when confusion reigns
- Tolerate some silence
- Summarize when appropriate
To assess a baseline of knowledge and is used to review content
Questioning
Level of Questions
- Lower-order or Higher-order
2. Bloom’s Taxonomy (knowledge, comprehension, application, analysis, synthesis, and evaluation)
Types of Questions
- Factual questions
- Probing questions
- Multiple-choice questions
- Open-ended questions
- Discussion-stimulating questions
- Questions that guide problem solving
- Rhetorical questions
address all 3 modes of learning-cognitive, affective, & psychomotor.
Using audiovisuals
Types of Traditional Audiovisuals
- Handouts
- Chalkboards or whiteboards
- Overhead transparencies
- Videotapes
- Digital Video Discs
based on the premise that learners work together & are responsible for not only their own learning but also for the learning of other group members.
cooperative learning
it involves structuring small groups of learners who work together toward achieving shared learning goals.
cooperative learning
controlled representations of reality.
simulations
Exercises that learners engage in to learn about the real world without the risks of the real world.
simulations
Types of Simulations
- Simulation exercise
- Simulation game
- Role-Playing
- Case Study
primarily focus on process learning.
Simulation exercises
Participants learn how to make decisions or solve problems or apply theory.
Simulation exercises
focus on content or on process learning
Simulation games
focus on teaching or reinforcing factual information
Eg: chemistry game ( Chemical Elements Bingo)
Content game
emphasize problem solving or application of information
Process game
learners spontaneously act out roles in an interaction involving problems or challenges in human relations.
role playing