Explanations for gambling addictions Flashcards

1
Q

what are the two explanations for gambling addictions

A
  • learning theory
  • cognitive theory
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2
Q

what is the average amount of debt for someone addicted to gambling

A

£60,000

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3
Q

why is gambling looked at through psychological explanations rather than biological

A

gambling is not a drug that causes biochemical changes

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4
Q

what does operant conditioning say about gambling behav

A

if the behaviour is reinforced (through wins) it increases the likelihood the behaviour will be repeated

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5
Q

what 4 types of rewards can people get from gambling

A
  • physiological
  • psychological
  • social
  • financial
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6
Q

what are the physiological rewards people get from gambling

A

buzz from winning

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7
Q

what are the psychological rewards people get from gambling

A

near miss - a buzz at the aspect of almost winning

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8
Q

what are the social rewards people get from gambling

A

peer praise

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9
Q

what is the problem with using operant conditioning to explain gambling

A

causes confusion due to the fact that gamblers lose more than they win so why doesn’t this punishment stop them gambling?

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10
Q

what can explain why gamblers keep playing even though they lose

A

contiguity

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11
Q

what is contiguity

A

the co-occurrence of an action and a reinforcement or punishment

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12
Q

what does gambling being ‘time contiguous’ mean

A

the reward/positive reinforcement for gambling is immediate

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13
Q

how does contiguity explain why people continue to gamble even if they lose

A

people receive immediate punishment if lose so the overall negative feeling doesn’t arise until there have been as series of losses

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14
Q

what are the four different schedules of reinforcement

A
  • fixed interval
  • variable interval
  • fixed ratio
  • variable ratio
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15
Q

what is fixed interval reinforcement

A

reinforcement is delivered at predictable time values

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16
Q

what is variable interval reinforcement

A

reinforcement is delivered at unpredictable time intervals

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17
Q

what is fixed ratio reinforcement

A

reinforcement is delivered after a predictable number of responses

18
Q

what is variable ratio reinforcement

A

reinforcement is delivered after an unpredictable number of responses

19
Q

which schedule of reinforcement is most likely to lead to gambling addiction

A

variable ratio

20
Q

what is variable ratio reinforcement most likely to lead to a gambling addiction

A

the uncertainty of the reinforcement causes more excitement

21
Q

what are the three reasons gambling is hard to give up

A
  • the ‘big win’ hypothesis
  • the ‘near miss’ hypothesis
  • environment
22
Q

what is the big win hypothesis

A

early experiences with a potentially addictive behaviour shape long term addictive behaviour

23
Q

how can the big win hypothesis make people more likely to get addicted to gambling

A

having a ‘big win’ early in gambling career or winning streak makes them continue to gamble to repeat the early experience

24
Q

how does the near miss hypothesis encourage gambling addictions

A

losses that are ‘close’ to being wins create excitement which encourages further gambling

25
Q

how does the environment encourage gambling addictions

A

positive emotions associated with the lights and sounds that cause excitement

26
Q

how can social learning theory explain gambling behaviours

A

a child seeing their parents happiness can motivate them to try it themselves

27
Q

how does the cognitive approach see gambling behaviour

A

as a result of cognitive distortions or maladaptive thought processes

28
Q

what is the expectancy theory of gambling

A

if individuals expect the benefits of gambling to outweigh the costs, addiction is more likely

29
Q

what is the cognitive bias all gambling addicts have

A

they focus on the positive aspects of the behaviour and downplay/ignore the negatives

30
Q

what is a cognitive bias

A

an irrational belief that is unhelpful, illogical and inconsistent with our social reality, causing inappropriate behaviour

31
Q

what are the four cognitive biases associated with gambling

A
  • gambler’s fallacy
  • illusions of control
  • ‘near miss’ bias
  • recall bias
32
Q

what is the gamblers fallacy

A

the belief that completely random events are influenced by recent events

33
Q

give an example of the gamblers fallacy

A

believing that runs of a particular outcome (3 heads in a row) will be balanced out by the opposite outcome (3 tails)

34
Q

what are illusions of control

A

the performance of superstitious behaviours to help the gambler manipulate the event outcome in their favour

35
Q

what do gamblers with illusions of control think success is down to

A

their personal ability or skill

36
Q

what do gamblers with illusions of control think failure is down to

37
Q

give an example of an illusion of control

A

wearing ‘lucky pants’

38
Q

what is the near miss bias

A

belief that they are not constantly losing but constantly nearly winning

39
Q

what is the recall bias

A

tendency to remember and overestimate wins whilst forgetting about/rationalising losses

40
Q

what may individuals with recall bias believe

A

they will be rewarded for their efforts/they deserve to win - comes after losses