Exam 2- learning Flashcards

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1
Q

Learning

A

relatively permanent change in an organism’s behavior due to experience
experience (nurture) is the key to learning
Learning and memory work together – without one, the other cannot function

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2
Q

Orienting response

A

Automatic shift of attention toward a new stimulus

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3
Q

Habituation

A

Sensory process by which organisms adapt to constant stimulation
Results in a decrease in responding to this now familiar stimulus

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4
Q

Association

A

Occurs when one piece of information from the environment is linked repeatedly with another, and the organism begins to connect the two sources of information
Associations are the key to the two major conditioning models of learning

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5
Q

Ivan Pavlov

A

1849-1936
Russian physician/ neurophysiologist
Nobel Prize in 1904
studied digestive secretions

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6
Q

Classical Conditioning

A

organism comes to associate two stimuli
tone and food
begins with a reflex
a neutral stimulus is paired with a stimulus that evokes the reflex
neutral stimulus eventually comes to evoke the reflex

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7
Q

Unconditioned Stimulus (UCS)

A

effective stimulus that unconditionally-automatically and naturally- triggers a response

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8
Q

Unconditioned Response (UCR)

A

unlearned, naturally occurring automatic response to the unconditioned stimulus
Wincing when object hurdles towards your head

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9
Q

Conditioned Stimulus (CS)

A

previously neutral stimulus that, after association with an unconditioned stimulus, comes to trigger a conditioned response

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10
Q

Conditioned Response (CR)

A

learned response to a previously neutral conditioned stimulus

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11
Q

Acquisition

A

the initial stage of learning, during which a response is established and gradually strengthened
in classical conditioning, the phase in which a stimulus comes to evoke a conditioned response
in operant conditioning, the strengthening of a reinforced response

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12
Q

Stimulus generalization

A

Extension of the association between UCS and CS to include a broad array of similar stimuli

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13
Q

Stimulus discrimination

A

Restriction of a CR to only the exact CS to which it was conditioned

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14
Q

Extinction

A

Weakening and eventual disappearance of a conditioned response, which occurs when the UCS is no longer paired with the CS

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15
Q

John B. Watson

A

viewed psychology as objective science
-generally agreed-upon consensus today
recommended study of behavior without reference to unobservable mental processes
-not universally accepted by all schools of thought today

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16
Q

Operant Conditioning

A

type of learning in which behavior is strengthened if followed by reinforcement or diminished if followed by punishment

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17
Q

Law of Effect

A

Thorndike’s principle that behaviors followed by favorable consequences become more likely and behaviors followed by unfavorable consequences become less likely

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18
Q

Operant Behavior

A

complex or voluntary behaviors
-push button, perform complex task
operates (acts) on environment
produces consequences

19
Q

Respondent Behavior

A

occurs as an automatic response to stimulus

behavior learned through classical conditioning

20
Q

B.F. Skinner

A

elaborated Thorndike’s Law of Effect

developed behavioral technology

21
Q

Skinner Box

A

soundproof chamber with a bar or key that an animal presses or pecks to release a food or water reward
contains a device to record responses

22
Q

Reinforcer

A

any event that strengthens the behavior it follows

23
Q

Shaping

A

conditioning procedure in which reinforcers guide behavior toward closer approximations of a desired goal

24
Q

Successive Approximations

A

reward behaviors that increasingly resemble desired behavior

25
Q

Primary Reinforcer

A

innately reinforcing stimulus

satisfies a biological need

26
Q

Secondary Reinforcer

A

conditioned reinforcer

learned through association with primary reinforcer

27
Q

Reinforcement

A

Increases frequency of an act

  • Positive reinforcement (adding a reward)
  • Negative reinforcement (removing an unpleasant stimulus)
28
Q

Punishment

A

Decreases frequency of an act

  • Positive punishment (adding an unpleasant stimulus)
  • Negative punishment (removing a desirable stimulus)
29
Q

Continuous Reinforcement

A

reinforcing the desired response each time it occurs
learning occurs rapidly
extinction occurs rapidly

30
Q

Partial Reinforcement or Intermittent reinforcement

A

reinforcing a response only part of the time
results in slower acquisition
greater resistance to extinction

31
Q

Fixed Ratio (FR)

A

reinforces a response only after a specified number of responses
faster you respond the more rewards you get
different ratios
very high rate of responding
like piecework pay

32
Q

Variable Ratio (VR)

A

reinforces a response after an unpredictable number of responses
average ratios
like gambling, fishing
very hard to extinguish because of unpredictability

33
Q

Fixed Interval (FI)

A

reinforces a response only after a specified time has elapsed
response occurs more frequently as the anticipated time for reward draws near

34
Q

Variable Interval (VI)

A

reinforces a response at unpredictable time intervals
produces slow steady responding
like pop quiz

35
Q

Punishment

A

aversive event that decreases the behavior that it follows

powerful controller of unwanted behavior

36
Q

Problems with Punishment

A

Punished behavior is not forgotten, it’s suppressed- behavior returns when punishment is no longer eminent
Causes increased aggression- shows that aggression is a way to cope with problems-
-Escape Behavior
Creates fear that can generalize to desirable behaviors, e.g. fear of school, learned helplessness, depression
Does not necessarily guide toward desired behavior- reinforcement tells you what to do–punishment tells you what not to do- Combination of punishment and reward can be more effective than punishment alone

37
Q

Observational Learning

A

learning by observing and imitating others

38
Q

Modeling

A

process of observing and imitating behavior

39
Q

Albert Bandura

A

Kind of learning that occurs when we model or imitate the behavior of others

40
Q

Modeling

A

Imitation of behaviors performed by others
Bobo doll study (1960s)
The effects of video games on children and teens

41
Q

Imitation, Mirror Neurons, and Learning

A

For some neurons in the frontal lobe of the cerebral cortex, the experience of watching someone else do something is like doing it yourself
-Children with autism may have deficits in mirror neuron systems

42
Q

Synaptic Change During Learning

A

Learning causes physical changes to the neural network in the brain
“Practice makes perfect?”
Synaptic connections can weaken if they are not regularly used
-May be a biological explanation of some forms of forgetting

43
Q

Why do People Smoke?

A
Social learning theory
--A form of peer acceptance
Operant conditioning
--Helps maintain smoking behavior
--Negative reinforcers
Some use behavior modification to end the habit