Exam 2 (Chapters 5, 6, & 7) Flashcards

1
Q

What are the components of the information processing model in order?

A

Encoding, storage, retrieval

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2
Q

A very high rate of responding is produced by what schedule of reinforcement?

A

variable ratio

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3
Q

What are the important concepts in operant conditioning?

A
  • end result is an increase in the rate of an already occurring response
  • responses are voluntary, emitted by the organism
  • consequences are important in forming an association
  • reinforcement should be immediate
  • an expectancy develops for reinforcement to follow a correct response
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4
Q

What are the schedules of reinforcement?

A

fixed interval, variable interval, fixed ratio, and variable ratio

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5
Q

punishment

A

an event or stimulus that, when following a response, causes that response to be less likely to happen again

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6
Q

punishment by application

A

occurs when something unpleasant (such as spanking, scolding, or other unpleasant stimulus) is added to the situation or applied

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7
Q

punishment by removal

A

behavior is punished by the removal of something pleasurable or desired after the behavior occurs

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8
Q

continuous reinforcement

A

a reinforcer for each and every correct response

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9
Q

partial reinforcement effect

A

a response that is reinforced after some, but not all, correct responses will be more resistant to extinction

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10
Q

shaping

A

small steps toward some ultimate goal are reinforced until the goal itself is reached

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11
Q

neurofeedback

A

involves trying to change brain activity

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12
Q

biofeedback

A

the traditional term used to describe this kind of biological feedback of information, and through its use many problems can be relieved or controlled

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13
Q

learning

A

any relatively permanent change in behavior brought about by experience or practice

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14
Q

unconditioned stimulus (UCS)

A

original, naturally occurring stimulus that ordinary leads to an involuntary response

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15
Q

three processes of memory

A

encoding, storage, and retrieval

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16
Q

recall

A

few or no external cues required

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17
Q

formal concepts

A

defined by specific rules or features

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18
Q

natural concepts

A

form as a result of real-world experience (fuzziness)

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19
Q

prototype

A

example of a concept that closely matches the defining characteristics of a concept

20
Q

problem solving

A

cognition used to reach goal by thinking/behaving in certain ways

21
Q

concept

A

idea that represents category of objects, events, or activities

22
Q

mental images

A

picture-like representations of objects and events

23
Q

thinking

A

mental activity for organizing, understanding, and communicating

24
Q

heuristic

A

guess based on experience (“rule of thumb”)

25
Q

algorithms

A

specific steps for solving certain problems

26
Q

insight

A

the sudden perception of a solution to a problem (“Aha!” moment)

27
Q

mental set

A

persist in using past problem-solving patterns

28
Q

functional fixedness

A

thinking about only most typical functions of objects

29
Q

confirmation bias

A

search for evidence that fits beliefs while ignoring evidence not fitting beliefs

30
Q

creativity

A

solving problems by combining ideas or behaviors in new ways

31
Q

convergent

A

all lines of problem solving lead to single answer

32
Q

divergent

A

from one point to many ideas or possibilities

33
Q

intelligence

A

ability to learn from experience, acquire knowledge, and adapt

34
Q

G factor

A

general intelligence

35
Q

S factor

A

specific intelligence

36
Q

memory

A

active system that senses, organizes, alters, and retrieves information

37
Q

working memory

A

an active system that processes the information in short-term memory

38
Q

short-term memory

A

memory system in which information is held for brief periods of time while being used

39
Q

long-term memory

A

system of memory into which all the information is placed to be kept more or less permanently

40
Q

declarative (explicit) memory:

A
  • semantic memory: facts, general knowledge

- episodic memory: events experienced by a person

41
Q

nondeclarative (implicit) memory:

A

motor skills, habits, classically conditioned reflexes

42
Q

false positive

A

occurs when one thinks that one recognizes someone or something, but in fact does not

43
Q

constructive processing

A

retrieval of memories altered by inclusion of newer information and/or exclusion of former details

44
Q

false-memory syndrome

A

creation of inaccurate or false memories via others’ suggestions, often while the person is under hypnosis

45
Q

the law of effect was proposed by who?

A

Thorndike

46
Q

a negative reinforcer is a stimulus that is and thus
the probability of a response.

A

removed; increases