Exam 2 3/3/25 Flashcards

1
Q

design confound

A

an experimenters mistake in designing the independent variable such that a second variable happens to vary systematically with the intended independent variable

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2
Q

systematic vs unsystematic variability

A

There will always be some variation across participants in a study. A variable is only a confound when its levels vary systematically across levels of your independent variable

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3
Q

Does watching an adult exert effort increase a baby’s persistence? How do we operationalize “exert effort”?

A

the number of attempts made to get a toy out of the box

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4
Q

kinds of experiments (3 kids)

A

independent group designs vs within groups
Different participants at different levels of the IV
The same participants experience all levels of the IV

posttest only vs pretest/posttest
The dependent variable is measured once after the manipulation of IV
The dependent variable measured before and after manipulation of IV

concurrent vs repeated
All levels of the IV experienced at once
Levels of IV experienced sequentially

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5
Q

potential problems with independent group design

A
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6
Q

why is pretest/posttest useful?

A

you have a baseline score for each person and see if the IV had an improvement on scores, which ensures there were no selection effects

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7
Q

which is better, posttest only or pretest/postest?

A

In some situations, it is problematic to use a pretest/posttest design.
* e.g., if DV will cause fatigue
* e.g., if exposure to the DV causes familiarity effects

In other situations, it makes sense.
* e.g., measuring GRE scores before and after intervention

posttest-only designs can still be very powerful
* random assignment and manipulation of IV

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8
Q

within groups design benefits

A

eliminating confounds/no selection effects

unsystematic variability is less of a problem since each participant is being compared to itself

statistical power increased the ability to detect difference between conditions

need fewer participants: the same amount of data with half the number of participants

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9
Q

2 types of within-group designs

A

repeated measures design: participants are exposed to one level of the IV and tested on the DV consecutively (one after the other)

concurrent measures design: participants are exposed to the different levels simultaneously and then tested on the DV

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10
Q

order effects

A

Exposure to one level of the IV can influence responses to subsequent levels of the IV. A confound because differences in DV may be explained by the sequence in which the levels were experienced.

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11
Q

practice effects/fatigue effects

A

A type of order effect. Participants may get better as the task continues or get tired or bored toward the end

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12
Q

carryover effects

A

A type of order effect. some form of contamination carries over from one condition to the next

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13
Q

counterbalancing

A

used to avoid order effects

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14
Q

full counterbalancing

A

all orders/combinations used

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15
Q

partial counterbalancing

A

not all orders are tested

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16
Q

problems with within groups design

A

havent ruled out confounds like order effects, might not be practical or possible, demand characteristics (participants act in different ways based on the knowledge of the IV