EXAM #2 Flashcards
Involves three stages of learning a motor skill
1. Cognitive stage
2. Associative stage
3. Autonomous stage
Fitts and Posner
Fitts and Posner Proposed Motor Skill Learning - Involves Three Stages:
Beginner focuses on solving cognitively-oriented problems/learning skill
Cognitive Stage
Fitts and Posner Proposed Motor Skill Learning - Involves Three Stages:
Person has learned to associate environmental information with required movements; works to refine performance to be more consistent
Associative Stage
Fitts and Posner Proposed Motor Skill Learning - Involves Three Stages:
Final stage where performance of the skill is “automatic” (in terms of attention demanded)
Autonomous Stage
Gentile’s two-stage model:
* Getting the Idea of the Movement
* Learner Works to Achieve Two Goals:
* Organize movement pattern to enable some degree of
success achieving action goal
* Discriminate between regulatory and non regulatory
conditions in environmental context, i.e. pin position,
lane condition vs. crowd noise, score
Initial Stage
Gentile’s two-stage model: Later Stages
* Involves Learner Acquiring Three Characteristics:
* Adapting movement pattern to demands of any
performance situation
* Increase consistency of action goal achievement
* Perform with an economy of effort/ maximum
performance for the least energy expenditure
Fixation/Diversification
Unique Feature of Gentile’s “Later Stages”
* Learner’s specific goals depend on the type of skill
being learned
* _: fixation of movement pattern
* Develop optimal movement pattern to allow consistent
action goal achievement
* Stable/controlled conditions, i.e. training sessions
Closed skills
Unique Feature of Gentile’s “Later Stages”
* Learner’s specific goals depend on the type of skill
being learned
* _: diversification of movement pattern
* Develop flexible movement pattern that can adapt to
changing and novel environmental context conditions
* Constantly changing/unpredictable conditions, i.e. team sports
Open skills
Best Remembered for His Ideas About Freezing
& Freeing Degrees of Freedom
* Thought That Learning a Skill Was Similar to Solving a
Problem
* Described appropriate practice as a form of Repetition without Repetition
Bernstein
The time between the onset of a stimulus and the start of the response
Reaction Time
_ is the commonly used index of
the amount of preparation time
Reaction Time
_ occurs between action
Intention and Initiation
Action preparation
Reaction time decrease with increasing spatial compatibility between stimulus and response
Stimulus-Response Compatibility
Simon effect:
An easy to observe phenomenon
- occurs when there is a harmonious relation between what you observe and how you must respond to it
Stimulus-response compatibility
- _ of Task Performance Related to Amount of Practice
- Different Brain Areas Active When Tasks Are or Are Not _
- Example: driving home
- Automaticity
- Automatized
Performance of a skill (or its parts) with little/no demand on attention
Automaticity
Number of Response Choices
* The time it takes for a person to make a decision increases as the amount of possible choices increase (longer to decide)
* The time it takes for a person to make a decision decreases as the amount of possible choices decrease (shorter to decide)
* Illustrates one’s ability to make decisions with different amounts of uncertainty
Hick’s Law
Six Characteristics of General Performance Characteristics of Skill Learning
- Improvement
- Consistency
- Stability
- Persistence
- Adaptability
- Reduced attention demands
Relation between colors and color names
Stroop Effect
Related to selective attention, which is the ability to respond to certain environmental stimuli while ignoring others
Stroop Effect
Line graph that plots performance measures
across practice trials or periods of time
* Provide Evidence of:
* Improvement
* Consistency
Performance Curves
General Trends in Performance Curves:
Proportional increases over trials or time
Linear
General Trends in Performance Curves:
Early improvement but slows later
Negatively Accelerated
General Trends in Performance Curves:
Slight improvement early but substantial improvement later
Positively Accelerated
General Trends in Performance Curves:
Combination of A, B, & C curves
Ogive or S-shaped
Strategies that Enhance Memory Performance:
* Increasing a Movement’s Meaningfulness
* Person thinks of producing a metaphoric image related to the movement (e.g. drawing a bow in archery similar to beginning of movement to serve a volleyball)
Visual metaphoric imagery
Strategies that Enhance Memory Performance:
* Increasing a Movement’s Meaningfulness
* Attach a specific label to the movement
Verbal label
Performance
* Execution of a skill at a specific time and in a
specific location
* Temporary
* May not be due to practice
* May be influenced by performance variables
Observable behavior
Learning
* Not directly observable
* Must be inferred from _ _
* Relatively permanent
* Due to practice
* Not influenced by performance variables
observable behavior
Attention theories:
* Difficulty doing multiple tasks simultaneously because of inability to serially process multiple stimuli
* Everyone has a natural mental filter allowing certain
amounts of information (stimuli) through at a time
* Information is based on importance
* Bits and pieces of information may pass through
Filter Theories (a.k.a. bottleneck theories)
Attention theories:
* Difficulty doing multiple tasks simultaneously because
of limited availability of resources needed to carry out
tasks
* People have a limited amount of attention to devote to any one thing at any given moment
* i.e. resource capacity limits
* Simultaneous successful performance of multiple tasks can occur when resource capacity limits not exceeded
* A lot of competing information from different sources
can cause a person’s attention to reach its capacity
quickly
Resource Capacity Theories
Attention theories:
Propose one central (i.e., CNS) source of attention resources for which all activities compete
Central Resource Capacity Theories
Attention theories:
An example of a central resource capacity theory
* Equates attention with “cognitive effort”
* Proposed flexible attention capacity limits
* There are limits to what we can attend to and process
at any one time
Kahneman’s Attention Theory
The Amount of Attention Capacity Available for a Specific Performance Situation Determined by the Person’s Motivation Level:
* Attention resources available (i.e. capacity) varies in relation to a person’s motivation
* Maximum amount available when motivation level is optimal for the situation
Kahneman’s Attention Theory
3 “Rules” People Use to Allocate Attention
Resources When Performing Multiple Tasks
* Ensure completion of at least one task
* Enduring dispositions: Involuntary allocation
* Meaningfulness of the event (e.g., “cocktail party
phenomenon”); partygoer can focus on a single
conversation in a noisy room
* Momentary intentions: Allocate attention according to instructions
Kahneman’s Attention Theory
Attention theories:
* Alternative to One Central Resource Theories
* Propose that we have several resources for attention
* Each source has a limited capacity
* The multiple sources based on specific information
processing need
* Sensory input (e.g. visual, proprioceptive)
* Response output (e.g. verbal, motor)
* Type of memory code (e.g. spatial, verbal)
* Performance of simultaneous multiple tasks depends
on competition for attention resources within and
between the multiple sources
Multiple Resource Theories
- Increasing a Movement’s Meaningfulness
- Visual metaphoric imagery
- The Intention to Remember
- Subjective Organization
Strategies that Enhance Memory
Performance
- Determines attention demands of the simultaneous
performance of two different tasks - Primary task is the task of interest
- Secondary task performance is the basis to make inferences about the attention demands of the primary task
Dual-Task Procedure
Completing two tasks simultaneously
* Compare performance with single task conditions
* Higher when tasks are not competing with each other
– Reciting poetry while riding a bike
* Lower when tasks are competing with each other
– Reciting poetry while writing an essay
* Practicing a motor task under dual-task conditions can be
beneficial to motor learning when the secondary task is
difficult
* Example: agility ladder with ball
Dual-Task Procedure
- Trace dacy
- Retroactive Interference
- Proactive Interference
Causes of forgetting
Causes of forgetting:
* new information interferes with the ability to remember previously learned information; works backwards to interfere with earlier information
* EX: students learn state capitals one week, then learn world capitals the following week, this could cause confusing about the state capitals
Retroactive Interference
Causes of forgetting:
* old information interferes with the ability to remember new information
* EX: if a person knows the rules of rugby then started learning the rules of football, he may have trouble remembering the rules of football because they conflict with the
old information, i.e. rules of rugby
Proactive Interference
Causes of forgetting:
* something new is learned, a neurochemical, physical “memory trace” is formed in the brain
* over time this trace tends to disintegrate, fade away, unless it is occasionally used
Trace Decay
Influence of Previous Experience on:
* Learning a new skill
* Performing a skill in a new setting/context
Transfer of learning