exam 2 Flashcards

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1
Q

Classical Conditioning

A

A reflexive or automatic type of learning in which a stimulus evokes a response that was originally evoked by another stimulus

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2
Q

Unconditioned Stimuli (US)

A

something that reliably produces a naturally
occurring reaction in an organism

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3
Q

Unconditioned Response (UR)

A

a reflexive reaction that is reliably produced
by an unconditioned stimulus

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4
Q

Conditioned Stimuli (CS)

A

a stimulus that is initially neutral and produces no
reliable response in an organism

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5
Q

Conditioned Response (CR)

A

a reaction that resembles an unconditioned
response but is produced by a conditioned stimulus

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6
Q

Acquisition

A

(CS-US) unconditioned stimulus and what will then be the
conditioned stimulus are paired together

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7
Q

Extinction

A

(CS) breaking the association by stopping the exposure to the
conditioned stimulus (only presenting the unconditioned response)

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8
Q

Spontaneous Recovery

A

if you are exposed to the conditioned stimulus again, after
extinction, you may start to have a conditioned response again

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9
Q

Generalization

A

the CR is observed even through the CS is slightly different. (conditioned to be afraid of white rat but instead became afraid of all white animals)

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10
Q

Discrimination

A

the capacity to distinguish between similar but distinct stimuli

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11
Q

Operant Conditioning

A

a type of learning in which the consequences of an
organism’s behavior determine whether it will be repeated in the future. Thorndike’s puzzle box (cat).

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12
Q

Positive

A

the application of stimulus

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13
Q

Negative

A

the removal of stimulus

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14
Q

Reinforcement

A

increases the frequency of a desirable behavior

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15
Q

Punishment

A

decreases frequency of undesirable behavior

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16
Q

Variable Ratio Reinforcement

A

(number) Don’t know when reward is coming (average is equal but don’t know when it’s specifically coming), no control over the situation

17
Q

Fixed Ratio Reinforcement

A

(number) Number of times behavior must happen in order to get a reward, person/animal has lots of control over the situation

18
Q

Variable Interval Reinforcement

A

(time) consistent pattern of behavior but without a set time

19
Q

Fixed Interval Reinforcement

A

(time) time is set, actions do not affect the time when reward is coming, has more control of the situation

20
Q

Habituation

A

(implicit learning) general process in which repeated or prolonged exposure to a stimulus results in a gradual reduction in response

21
Q

Memory

A

the ability to store and retrieve information over time

22
Q

Encoding

A

the process by which we transform what we perceive, think, or feel into an enduring memory. multiple levels?

23
Q

Storage

A

the process of maintaining information in memory over time

24
Q

Retrieval

A

the process of bringing to mind information that has been previously encoded and stored

25
Q

Visual Judgement

A

shallow processing - recognizing visual patterns

26
Q

Intermediate Encoding

A

rhyme judgement. remembering the word “carpet” because you remembered the word “market”

27
Q

Deep Encoding

A

Semantic judgement. Deep processing = deep recall.

28
Q

Method of Loci

A

classic mnemonic technique that depends heavily on visual imagery and the use of spatial knowledge to organize recall

29
Q

Visual Imagery Encoding

A

the process of storing new information by converting it into mental pictures

30
Q

Organizational Encoding

A

The process of categorizing information according to the relationships among a series of items

31
Q

Iconic Memory

A

a fast-decaying store of visual info

32
Q

Echoic Memory

A

a fast-decaying store of auditory info

33
Q

Short Term Memory/Working Memory

A

storage that holds non-sensory information for more than a few seconds but less than a minute; can hold about 7 items

34
Q

Long Term Memory

A

storage that holds information for hours, days, weeks, or
years; no known capacity