Evolution: Biological Evolution Flashcards

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1
Q

Cranium/Brain Case

A

The part of the skull that encloses the brain and protects it from injury.

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2
Q

What is the “Brow Ridge”? What is it’s purpose?

A

Well developed body ridges above and around the eyes protect the eyes from the powerful forces generated by chewing, biting, impact during conflict.

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3
Q

Purpose of the “canines”

A

The canines are large pointed teeth used for holding and biting prey as well as displays of agression/dominance.

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4
Q

What is the “Zygomatic Arch”?

A

The arch of bone that extends along the front side of the skull. Important chewing muscles pass through here, the “cheekbone”.

-Enhanced bite/grind forces
-enhance shape and strength of face & protect eye socket

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5
Q

What is the “Nuchal Crest”?

A

Cranial attachment point for large neck muscles involved in the movement, and stabilisation of the head and vertebrae.

Allows for better support and stabalisation of heat and maintain upright posture.

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6
Q

What is the “Sagittal Crest”?

A

A ridge of bone running lengthwise along the midline of the top of the skull.

Purpose: to provide large SA to anchor/attatche strong temporalis muscles (jaw muscles)

-Stronger Bite force (chew more fibourous plants/bones)
-More effective chewing

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7
Q

Purpose of the molars and premolars

A

Large flat teeth that shear, crush, and grind tough fiborous food while chewing.

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8
Q

What is a “Diastema”?

A

Space between teeth for large canine teeth to fit into so teeth can come back together.

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9
Q

What is a “Prognathism”?

A

When the lower portion of the face projects forwards.

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10
Q

What is the difference between a “hominin” and “living hominid”?

A

Hominin: subfamily of hominids including all living and fossil species belonging to the human lineage

Hominid: The family of primates

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11
Q

2 Adaptive Advantages of Bipedalism? (energy and thermoregulatory)

A
  1. Energy efficient locomotion:
    Favours low speed endurance locomotion (long distances)

(walking 2 legs LESS ENERGY than 4)

-longer, more rewarding journeys (F+H)
-more energy to reproduce
-reduce competition, overpopulation, predation

  1. Thermoregulation: decreased exposure to direct sunlight
    (Absorbing less heat, keeping body cool in hot, exposed environments)

-Remain in sun for longer w/o taking breaks (follow prey)
-Increased air flow around body (higher from ground - stronger air currents)

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12
Q

2 Adaptive Advantages of Bipedalism? (hands and height)

A
  1. Hands Free: carrying objects
    -making tools, shelter, clothing - increased hand dexterity and chance of survival
    -food carried back to safe place & shared
  2. Height
    -enhanced visual field – see over tall grass (predators/food/competitors/environmental change) w/out expending large amounts of energy)
    -look larger, more threatening to a predator
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13
Q

2 Problems caused by Bipedalism (birth & back pain)

A
  1. Challenges during childbirth:
    Changes in pelvic shape (biped - bowl shape) Babies born with larger skulls
    Narrower birth canal

Increased risk of complications during labour

  1. Back Pain:
    Biped (S-shaped spine) & (bowl shaped pelvis) Spine required to support weight of upper body causing stress on lower back and spine.

Increase susceptibility to injury

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14
Q

2 Problems caused by Bipedalism (feet & circulation)

A
  1. Decreased stability and balance (feet)
    Body rests on just 2 limbs
    Arches on feet may collapse (flat feet)

^ distorted bones - decreased stability & balance

  1. Varicose Veins
    Upright posture allows blood to collect in leg veins

Blood must overcome 1.2m of gravitational pressure to return to the heart - poor circulation

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15
Q

Skeletal Change (spine)

A

Quadruped: (C-shaped)
- Support’s abdomen
- Absorbs forces from locomotion.
- Counterbalances downward force
(organs & chest)

Biped: (S-shaped spine)
- Aligns center of gravity over pelvis
- Absorbs locomotive forces
- Supports upright posture, reducing muscle effort.

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16
Q

Skeletal Change (Rib-cage)

A

Quadruped: (Cone Shaped)
- Shaped to house gut
- Accommodates for brachiation by allowing for wide range of motion around shoulder.

Biped:Barrel Shaped (flattened & broader) —

Allows for more effective concentration of weight closer to the spine (locomotory forces)
^^ minimises strain on other parts of the body by distributing forces (reducing risk of injury)

  • Assists with balance by maintaining stable COG.
    -provides structural support for upper body (head, neck, arms) & upright posture
  • Allows for arms to be used for non-locomotory actions (tool-making/manipulating objects)
17
Q

Skeletal Change (Pelvis)

A

Quadruped: narrow & flat
- Large SA for attachment of leg muscles
^^ lilac blades not twisted so cannot balance on one leg

Bi-ped: (Bowl-shaped) short, broader, curves
|
- helps center body mass, allowing for efficient upright posture, reducing strain on spine & lower limbs.
- Anchors strong muscles for locomotion (serves as an attachment pt. for large powerful muscles essential for locomotion & maintaining posture)
- Wide keep the cog over one leg during strides (better balance/stability).

18
Q

Skeletal Change (Femur/Knee)

A

Quadruped femur:
femur not angled inward
knees separated
legs positioned directly beneath hip joints
|
Can’t fully straighten legs - swaying
weight bearing & inbalanced w/out valgus angle

Bi-ped:
-longer femur (more efficient stride/locomotion)
-straighter (center’s body weight for balance)
-thinner (lighter, less weight, easier, more energy efficient to move)

-Femur angled inwards creating the “Valgus brings knees closer to cog allowing for more stable walking w/out swaying.

Enlarged knee joins (support more body weight)

19
Q

Skeletal Change (Foot)

A

Quadruped: (Flat & divergent hallux)
- Entire surface of foot touches ground
- Opposable hallux for grasping/climbing branches.

Bi-ped (arch & hallux & heel)
- Arch system enables foot to push off ground with straight/aligned toes (spring)
- Hallux/big toe is last to leave ground when walking, acting as thrust.
- Robust heel bone to absorb forces and provide stability