Emotion Flashcards

1
Q

Dual process models?

A
- The strength of cool
 Cognitive
 Conscious, deliberate
- The power of hot
 Affective
 Fast, instinctive
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2
Q

Example of the dual process model:

Self control and delay of gratification

A

Metcalfe & Mischel’s (1999) “hot-cool model”

Hot “Go”

  • Reflexive
  • Heuristic
  • Impulsive

Cool “Know”

  • Reflective
  • Deliberate
  • Strategic
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3
Q

Neuroeconomics

A
combines neuroscience, economics, and
psychology to study how people
make decisions. It looks at the
role of the brain when we
evaluate decisions, categorize
risks and rewards, and interact
with each other.
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4
Q

Definition of emotion:

A

: A pattern of chemical and neural responses that are engaged
automatically in sub-cortical brain structures; the cognitive interpretations of emotions
are often referred to as feelings.

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5
Q

Characteristics of emotions?

A
  • Fast (long evolutionary history)
  • Triggered automatically by
    environment
  • Moderated by cognitive
    processing
  • Transitory
    Emotional Evanescence
    Durability bias
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6
Q

Durability Bias/Impact Bias?

A

People commonly over-predict the duration of
emotional responses
- How long would you feel sad after a break-up?
- How long would you feel happy after winning the lottery?

How much energy should I expend to get…

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7
Q

Many sources of durability bias?

A
  • Immune neglect Gilbert, Pinel, Wilson, Blumberg, & Wheatley (1998)
  • Miswanting Gilbert and Wilson (2000)
  • Focalism Wilson, Wheatley, Meyers, Gilbert, & Axsom (2000)
  • Normative Influence Wood and Bettman (2003)
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8
Q

Three types of emotional influence?

A
  1. Sensory/Muscular “schemas”
  2. Irrelevant moods/emotions
  3. Relevant moods/emotions
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9
Q

Sensory/Muscular “schemas”?

A

Smile
Nod your head
Dance

The headphone study
- Jogging versus biking head
movement
- Music liking
- Agreement with editorial
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10
Q

MANAGERIAL TAKE-AWAYs?

A
  • People over-predict impact of good/bad emotions
  • People mistakenly expect products/services to create longlasting experience of emotion
  • People use emotion to judge products both directly and indirectly (Explicit or implicit use of HDIF)
  • People are influenced by physiological reactions to
    arousing stimuli and will attribute it to whatever they are interacting with (unless examined).
  • Emotional inputs can be processed quickly
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