Elements of Fiction Flashcards

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1
Q

What is setting?

A

Term used to describe total environment in which the action of a narrative takes place. May include: geographical locations, characters’ physical and mental environment, cultural attitudes and historical time.

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2
Q

What are the elements of setting? (3)

A

Location
Time
Weather

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3
Q

Protagonist

A

Main Character in a Literary work

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4
Q

Antagonist

A

Character opposed to the protagonist (villain)

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5
Q

Flat or type character

A

two-dimensional character built around a single quality (NPC)

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6
Q

Round character

A

three-dimensional character who is complex in temperament and motivation (detailed NPC)

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7
Q

static character

A

character who changes very little if at all

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8
Q

dynamic character

A

character who is modified by actions and experiences (changes)

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9
Q

Image

A

sensory representation of a thing, impression, feeling or idea

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10
Q

Symbol

A

an image that refers to something concrete in reality but that also evokes an additional, often abstract level of meaning

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11
Q

types of symbols? (2)

A

conventional
contextual

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12
Q

conventional symbol

A

symbols with meanings that are commonly understood by a society or a culture

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13
Q

contextual symbol

A

symbols with meaning that are produced by the way they are used in a particular literary work

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14
Q

What is irony?

A

Term used to denote that the appearance of things differs from their reality, whether in terms of meaning, situation or action. It is ironic when there is difference between what is spoken and what is meant.
Discrepancy between the ostensible and true meaning of words which is used to achieve special rhetorical or literary effects.

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15
Q

Types of Irony (4)

A

Verbal
Situational
Dramatic
Structural

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16
Q

Verbal Irony

A

Discrepancy between what is said and what is meant

17
Q

Situational Irony

A

Character intends for one thing to happen but another happens instead

18
Q

Dramatic Irony

A

When the reader knows more about the immediate circumstances or future events of a story than a character within.

19
Q

Structural Irony

A

Double level meaning is continued throughout a work by means of some inherent structural feature like naive hero or fallible narrator.

20
Q

Sarcasm

A

Type of verbal irony that is used to mock, ridicule or express strong disapproval

21
Q

Story

A

constituted by events that are ordered chronologically, sequence of events in time

22
Q

Plot

A

constituted by events that are ordered with aim of achieving particular emotional and artistic effect

23
Q

POV (7)

A

Focalizer
First-person
First-person multiple
Third-person omniscient
Third-person limited
Third-person multiple
Free indirect discourse

24
Q

Focalizer

A

character from whose perspective we are viewing a particular scene

25
Q

First-person

A

limits the narrative to what the narrator knows and experiences

26
Q

First-person multiple

A

uses first person but shifts between multiple characters

27
Q

Third-person omniscient

A

narrator knows everything that needs to be known about the agents, actions, events, etc. has privileged access to the characters’ thoughts. narrator free to move at will in time and place, report or conceal the thoughts of characters.

28
Q

Third-person limited

A

narrator tells story in third person, but stays inside the confines of what is experienced, thought and felt by a single character within the story

29
Q

Third-person multiple

A

uses third-person limited POV but shifts between multiple characters

30
Q

Free indirect discourse

A

mode of narration in which reports of what a character says and thinks shifts in pronouns, tense, etc.
ex. Yes, yes, he was finally rich (implied: John though).

31
Q

Special Effects (7)

A

Fallible or unreliable narrator
Narrative hook
Flashback
Flashforward
Foreshadowing
Frame story
Metafiction

32
Q

Fallible or unreliable narrator

A

a narrator whose perception is flawed or limited, whose opinions do not coincide with the author’s

33
Q

narrative hook

A

literary device in which author presents intriguing image or situation at the beginning of the narrative to capture attention

34
Q

flashback

A

literary device by which a work presents material that occurred prior to the opening scene of the work

35
Q

flashforward

A

literary device by which a work presents events that have not yet occurred in the main timeframe of the narrative

36
Q

foreshadowing

A

literary device in which author provides subtle hints about future plot developments

37
Q

frame story

A

a main story within which is narrated a connected series of other stories

38
Q

metaficition

A

foregrounds its own constructedness in order to highlight that it is fiction
self-referential