EIGRP - cbtv3 VID 39 - basic concept Flashcards
neighbor relationship
EIGRP neighbour packets are ?
hello : forms relationship Updates : sends updates Query : ask about routes Reply : response to a query Ack : acknowledged the above - update, query, and reply messages
During EIGRP neighbor relationship messages the routers first send message to ?
multicast address : 224.0.0.10
The reply message will be via unicast : specific up add of the original sender of multicast message sender
Neighbor relationship forms by matching ?
-Autonomous system number
-k values (composite metric)
After routes are exchanged the routers both go back to taking in ?
After routes are exchanged the routers both go back to talking to each other via multicast.
They will only switch back to unicast if the have a route update
what is a the EIGRP Metric
and how many in the list ?
1-Bandwidth (k1)
2-Delays (k3) - how long it take to get across the link
3-reliability (k4 and k5) - if the links has been flapping a lot
4-Load how much actual traffic is being used across the link, if the load has now effected the speed. Different to bandwidth (k2)
5-MTU -maximum transmission unit: how large packet is sent across
In the Eigrp Metric list.
Which ones are set statically,
which ones are set dynamically
Bandwidth & delays ( static config )
Reliability, load, MTU ( dynamic )
Because the 3 are dynamic they don’t trigger EIGRP to re-calculate the routes. Example the load changes all the time on a links this would be to processor intensive if Eigrp always re-calculated routes based on this.
(they can be set but it isn’t recommended)
Hello timer on EIGRP is ?
1 in every 5 sec (ppp, Ethernet, all)
1 in every 60 for NBMA (WAN)
Default dead timer on EiGRP is?
3 x the hello timer
5x3 = 15 - All network types
60x3 = 180 - NBMA
if router B sets to : hello - 1 sec Dead - 3 sec Does router A timer change too ?
No Router A hello message dont change, the stay as they were.
But Router A will consider B dead if it does not hear from B in 3 secs.