E2-Situated Cognition Flashcards
situated cognition
knowledge is situated within authentic activity, context, and culture
what does it mean that learning is situated
- takes place and needs to be understood within a context
- context provides structure and meaning
ex: math in school is completely different than math in a restaurant
learning is ….
- situated
- participation: happened through adoption of the behaviors and belief systems of social groups
- a tangible skill set: not just something that’s happening inside the head but actions and goal-directed activities within cultural contexts
Learning in Situated Cognition Ex’s:
learning vocab
-it is much more effective having everyday images/experiences than giving vocab words to memorize
Learning in Situated Cognition Ex’s:
second language learning
- difficult in a classroom or a textbook, but easier to immerse oneself in a group where the language is primarily spoken
ie: study abroad
Learning in Situated Cognition Ex’s:
etiquette for elevator
behavior is learned from participation in the situation
Situated Cognition in Action:
Authentic Activities
- situations that mirror meaningful contexts are authentic activities
ex: the market venders in brazil - 4 aspects of authentic activities
4 aspects of authentic activities
- personally meaningful: you can relate to it
- related to real world: outside of the culture you are currently in
- learn to think in the mode of the discipline
- assessment reflects the practice
Communities of Practice: 3 key characteristics
- ** all 3 must be present
1. shared domain of interest
2. focus on community relationships for learning
3. shared practice develops over time through social negotiation
communities of practice characteristics:
1. domain
shared domain of interest
-not just a network of people or club of friends… need commitment and membership
ex: radiologists, Trekkies, Badger football fans
communities of practice characteristics:
community
relationships are key
-interact with each other, engage in shared activities, help each other, share information with each other, and build relationships that enable them to learn from each other
communities of practice characteristics:
practice
members are practitioners, engaged in practice
-shared repertoire of resources which can include stories, tools, experiences, ways of handling typical problems, shared language/jargon etc.
enculturation
the ways in which people are consciously or unconsciously, adopt the behavior and belief systems of new social groups
-by participating in the practices of a community, we selectively appropriate skills, knowledge, values, ways of thinking, and identities with that community
Communities of Practice (CoP’s) are Dynamic
-newcomers come in and learn from old-
timers and as this happens the practice changes
-as newcomers come in, they may change the practice
Legitimate Peripheral Participation (LPP)
- learning as a newcomer
- newcomers first engage in low-risk but productive activities (i.e. on the periphery)
(ex: in mean girls you are going to wear pink on Wednesday) - over time, they build familiarity with the language, principles and culture of a community
- eventually they take on more important tasks
- *Newcomers become oldtimers
apprenticeships
- a form of training in which an expert teaches a skill to a novice through demonstration and practice
- situated cognition theorists emphasize the use of cognitive apprenticeships
cognitive apprenticeships
learning the ways of a practice through explanation
- modeling and observing
- coaching and scaffolding
- legitimate peripheral participation
- articulation and reflection
affinity space
a place or set of places where people affiliate with others based primarily on shared activities, interests and goals
- a place where informal learning happens
- could be virtual or physical
affinity spaces vs CoP’s
- CoP’s: community implies belonging and membership, shared goals and collective force
- Affinity Spaces: focuses on spaces where people interact
- —mainly digital but also physical
- –don’t require membership or belonging
- –usually occur outside of formal learning environments and schools
ex: badger football games, minecraft forum
affinity spaces certain features
- content: what the space is about
- generators: what creates content for the space
- interaction: what users do with the content and how they connect with each other around the content