Dynamic Games Flashcards

1
Q

What is the extensive form - and how do you show static/dynaic complete/incomplete info games?

A

Dotted line = player 2 does not know which nod they are at – imperfect info / static game

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2
Q

What are the conditions for a game to be a subgame?

A

In games with complete and perfect info, a subgame is part of the game that:

has a single initial node

contains all the nodes that are successors of the single node

contains all the nodes that are successors of any node it contains

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3
Q

What is a proper subgame?

A

a sub game that is not the game itself

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4
Q

What is a sequential game?

A

Players move sequentiallyplayers have complete information

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5
Q

When do players have perfect info in a sequentail game?

A

Players have perfect info if at every time a player has to make a move, they know the full history of moves up until that point, before they make their choice.

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6
Q

Define a subgame perfect Nash equilibrium

A

All equilibrium strategy profiles are a Nash equilibrium in every subgame - eliminates non-credible threats

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7
Q

What are the methods of finding nash equilbia in sequentail games, describe each?

A

Backwards induction - Look at end nodes and work out best responses upwards - ensures subgame nash equilbria

Via subgames - Split game into subgames + find BR in each subgame - strategy that is best response in all is the subgame perfect Nash equilibrium

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8
Q

What is the equation for the pay-off of a repeated game when there is a discount?

A
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9
Q

What is a non-credible threat?

A

A threat, that if the player was forced to decide, they would be better off not doing, and choosing an alternative strategy.

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10
Q

Can you transform a repeated game termal history by an afine tranformation?

A

No, would sque the preferences, but can apply to each peroid individually and then re-work the game

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11
Q

How do you work out the equilibrium in a repeated game?

A

Find equilibrium using backwards induction by starting at the last game, and adding the outcome to the second to last, until you get to the first stage of the game - find Nash equilibrium

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12
Q

What is the equation for the terminal histroy of a reapeated game?

A
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13
Q

If stage game of a repeated game has a unqiue Nash equilibrium, what is the unqiue-perfect outcome?

A

The Nash equilibrium of G is played in every stage.

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14
Q

Show that (M’M’’, R’R’’) is a subgame perfect Nash equilbrium, and what does this prove?

A

The Nash equilibrium (L′,L′′) in Table (ii) corresponds with the subgame-perfect outcome ((L′, L′′) , (L′, L′′)). & the Nash equilibrium (R′,R′′) in Table (ii) corresponds with the subgame-perfect outcome ((R′, R′′) , (L′, L′′)).

The third Nash equilibrium in Table (ii), (M′,M′′), is different, however. It corresponds with the subgame-perfect outcome ((M′, M′′) , (R′, R′′)).

Thus, cooperation can be achieved in the first stage of a subgame-perfect outcome of the repeated game.

  • this shows that subgame Nash perfect equilibrium does not ALWAYS rule out non-credible threats
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15
Q

What strategies can be used to enroucage cooperation in repeated games?

A

Threat of punishment:

  • grim trigger (if you deviate, i will punish you forever)
  • tit-for-tat (what you do this round ill do next round
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