Domain 5: The Offering--Product and Service Flashcards
Anything that can be offered to a market that might satisfy a want or need.
Product
A product and service identification code for a store or product, often displayed as a machine-readable bar code that helps track the item for inventory.
Stock-keeping unit (SKU)
A company product or service that is most directly related to its core competencies.
Core product
An upgrade or revision to an existing product through additional features or functionality.
Enhanced product
Things that are physical, that is, items that can be touched, seen, heard or smelled.
Tangibility
Assurance or probability that an equipment, machine, or material will have a relatively long continuous useful life, without requiring an inordinate degree of maintenance.
Durability
A good that does not quickly wear out, or more specifically, one that yields utility over time rather than being completely consumed in one use.
Durable product
AKA soft goods (consumables) are the opposite of durable goods. They may be defined either as goods that are immediately consumed in one use or ones that have a lifespan of less than three years.
Nondurable product
A consumer item that is widely available and purchased frequently with minimal effort. Because these can be found readily, it does not typically involve an intensive decision-making process.
Convenience goods
Usually requires a more involved selection process than convenience goods. A consumer usually compares a variety of attributes, including suitability, quality, price, and style.
Shopping goods
Item that is extraordinary or unique enough to motivate people to make an unusual effort to get it. Examples are designer clothes, exotic perfumes, limited-edition cars, stunning designs, works of famous painters.
Specialty goods
Goods that the consumer does not know about or does not normally think of buying, and the purchase of which arises due to danger or the fear of danger and lack of desire. The classic examples are funeral services, encyclopedias, fire extinguishers and reference books.
Unsought goods
The matter from which a thing is or can be made.
Materials
A piece or segment of something such as an object, activity, or period of time, which combined with other pieces makes up the whole.
Parts
Supplies consumed in the production process but which do not either become part of the end product or are not central to the firm’s output.
MRO supplies (maintenance, repair, operating)
Tangible assets such as buildings, machinery, equipment, vehicles and tools that an organization uses to produce goods or services in order to produce consumer goods and goods for other businesses.
Capital goods
The value a consumer sees in a finished product.
Form utility
How well something, such as a product, service or a system, meets a specified standard.
Conformance
Ability of a damaged or failed equipment, machine or system to be restored to acceptable operating condition within a specified period (repair time).
Reparability
Characteristics or elements combined and expressed in a particular (often unique) and consistent manner.
Style
A group of related products under a single brand sold by the same company.
Product line
Also known as product assortment, refers to the total number of product lines a company offers to its customers.
Product mix
Based upon the biological life cycle. For example, a seed is planted (introduction); it begins to sprout (growth); it shoots out leaves and puts down roots as it becomes an adult (maturity); after a long period as an adult the plant begins to shrink and die out (decline).
Product life cycle (PLC)
A desirable trend characterized with lots of enthusiasm and energy over a short period of time.
Fad
A measure of the amount of sales or adoption of a product or service compared to the total theoretical market for that product or service. In addition, it can also include the activities that are used to increase the market share of a particular product or service.
Market penetration
A product pricing strategy by which a firm charges the highest initial price that customers will pay and lowers it over time. As the demand of the first customers is satisfied and competition enters the market, the firm lowers the price to attract another, more price-sensitive segment.
Market (price) skimming
These products are truly the first of their kind and establish an entirely new market. New-to-the-world products are generally a result of scientific and technological innovation.
New-to-the-world product
The process of making meaningful product changes that result in new customers or increased benefits realized by existing customers.
Product improvement
The use of an established product brand name for a new item in the same product category.
Product line extension
The process used by companies to reduce their costs and increase their profits. Depending on a company’s services or product, the strategies can vary. Every decision in the product development process affects cost.
Cost reduction
When a company fails to stop a bad product idea from moving into product development.
Go-to-market mistake
This happens when a good idea is prematurely eliminated during the screening process.
Stop-to-market mistake
A decision support and planning tool that projects the likely financial results and other business consequences of an action or investment.
Business case analysis