Design Work Flashcards

1
Q

What is sketching?

A
  • Meant to capture a wide range of ideas about a design space
  • A tool designers use to share ideas with other designers
  • Produced en-mass, disposable, easily modafiable
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2
Q

What is prototyping?

A
  • Represent firmer ideas that can be presented to stakeholders
  • makes ideas shareable without designer present
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3
Q

What is low-fidelity prototyping?

A
  • Simple mockups of the proposed design

Examples include:
* Video prototyping
* The wizard of oz approach
* Paper prototyping

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4
Q

What is high-fidelity prototyping?

A
  • A more involved type of prototyping, but gains more authentic responses.
  • Might involve creating functional material that may be used in the final product

Examples include:
Functional UI prototypes of software, apps, & websites
* Arduino prototyping for physical devices
* 3D printed prototypes for physical products

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5
Q

What is video prototyping?
prons and cons

A

Creating videos of people interacting with your devices.

+ Easy for people to understand
+ Process is trivial with modern technology

– Expensive and time consuming
– Can’t respond to user feedback in a workshop

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6
Q

What are 2 variants of video prototyping?

A

Invisible design - don’t show the product only people interacting with it.

Design theatre - actors act out interactions

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7
Q

What is wizard of oz prototyping?
Pros and cons?

A

member of design team controls interface

+ Makes a system feel real and addresses the future user case dilemma
+ Can do things that are technically possible

  • Expensive and time consuming
  • Can’t respond to user feedback in the workshop
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8
Q

What is paper prototyping?
Pros and cons?

A

Represent interface interactions quickly using office supplies.

+ Focus on specific features
+ Show flow-through system
+ Change in response to user feedback in workshop

  • De-emphasis UX in favour of UI
  • De-emphasis functionality
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