Definitions Flashcards
Scalar
Quantity defined by a magnitude and unit
Vector
Quantity defined by magnitude, unit and direction
Moment
Product of force and its perpendicular distance to a pivot
Centre of mass / gravity
The point where the entire mass / gravity of an object seems to act
Principle of moments
For a system in rotational equilibrium, the summation of the clockwise moments about a point is equal to the summation of the anticlockwise moments about the same point
Velocity
Rate of change of displacement
Acceleration
Rate of change of velocity
Projectile motion
Uniform velocity in one direction and uniform acceleration in a perpendicular direction
Newton’s 1st law
A body will continue in a state of rest or constant velocity unless acted on by a resultant force
Newton’s 2nd law
A body subject to a resultant force will accelerate in the same direction as the resultant force
Fr = ma
Acceleration is directly proportional to fr but inversely proportional to m
Newton’s 3rd law
If body A exerts a force on body B, body B will exert a force that is equal in magnitude but in the opposite direction to body A
Momentum
Product of a body’s mass and velocity
p = mv
Principle of conservation of linear momentum
For a closed system, the total momentum before a collision = total momentum after the collision.
Elastic collision
Ke is conserved, total energy is constant
Inelastic collision
Ke isn’t conserved, total energy is constant