Cyberpsychology Flashcards
Define social influence
The way we respond to the real or imagined presence of other people
In what contexts can social influence be activated in?
- Online Gaming
- Social media
- online forums
- online shopping
How did Deutsch and Gerard (1995) categorise social influence?
- Informational influence
- Normative influence
Three underlying processes:
- Compliance
- Obedience
- Conformity
Social influence: compliance
- ”submission to the demands, wishes, or suggestions of others”
- an external or obvious change in behaviour in response to a direct request
- can happen due to external influence
- does not result in attitudinal change
- behavioural change is the primary goal
Social influence: obedience
- behaviour in compliance with a direct command
- involves an authority figure
- can be constructive or destructive
Social influence: conformity
- the adjustment of one’s opinions, judgements, or actions so that they become more consistent with those of others
- results in changes in attitudes
- sources: friends (peer pressure) or groups (group norms)
- includes: compliance and conversion
What is the Yale model of persuasive communication (persuasion models)?
- Characteristics of the source/sender
- Characteristics of the message itself
- Characteristics of the audience
What is the elaboration likelihood model (persuasion models)?
- expands upon the Yale model
- takes the same components of the Yale model
- embeds emotions, motivation, and cognition
What are the six principles to enhance online compliance and persuasion?
- Reciprocity
- Liking
- Scarcity
- Social proof
- Commitment and consistency
- Authority
What is the foot in the door (FITD) technique in online persuasion?
From smaller to larger requests eg., online petition
Activates the self-perception theory
What is the door in the face technique (DITF)?
From a larger to smaller requests eg., online donations
An affiliative phenomenon
Social influence is complex and has:
Several underlying processes.
Persuasion can be theorised and explained within different:
Theroical frameworks.
Online persuasion is possible to be achieved using principles of:
Traditional offline persuasion.
What are advergames?
- ”video games designed to work as advertisements to promote brands”
- distinct from in-game advertising
- available on different platforms
- web sites
- computers
- smartphones
- smart TV
- smart gadgets (eg tablet)