cultural insights - peltoniemi, 2015 Flashcards

1
Q

creative market dynamics

A

preferences and how you manage them

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2
Q

sources of revenue

A

selling creative goods
product placement
subsidies
revenues from goods and others offered on the side e.g. msuem + gift shop

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3
Q

product placement

A

advertisin goods of other producers

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4
Q

cultural industries

A

produce experience goods with considerable creative elements and aim these at the consumer market via mass distribution
e.g. book and magazine publishing, TV and radio

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5
Q

subsiedies

A

other support for what we are
grants, foundations, sponderships

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6
Q

cultural goods purposes

A

purpose of entertainment
identity building
social display

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7
Q

cultural goods characteristics

A

low utilitarian value
high aesthetic
symbolic
social meaning
social display value
catering entertainment and identity building needs

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8
Q

cultural goods as experimental

A

judged on ability to offer fun, enjoyment, pleasure

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9
Q

cultural goods as innovation

A

constantly introduce different types of goods to please diverse taste

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10
Q

biggest issue of creative industry/goods

A

persistent oversupply of creative labour, idependent of economic cycles

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11
Q

reason for persistent oversupply

A

extreme uncertainty of success of potential product
consumers do not have complete information prior to consumption

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12
Q

mass distribution

A

storage and delivery where economies of scale play an important role

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13
Q

product market characteristic

A

taste
popularity
gatekeeping

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14
Q

taste

A

preferences that consumers report cumulatively or inherent

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15
Q

upper class vs lower class taste

A

highbrow enjoy many different types of products
lowbrow tend to enjoy only a specific type

influence each other
can go from high to low and vice versa
omnivorous

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16
Q

acquisition of cultural taste view

A

more critical over time
rate prodcts higher specialising in particular genre
nostalgia effect: inheret from parents

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17
Q

Evidence for taste is inate view

A

predates consumption
evolves in dormant state

  • report generally stable genre preferences over time
  • neural responses of indv. predict future sales of music
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18
Q

taste separates

A

accumulating cultural capital vs immediate enjoyment

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19
Q

taste general findings

A

prefer films with younger
opposite gendered leads
older directors
unfamiliar temporal settings
- star power
- bias towards make artists especially with male consumers

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20
Q

popularity

A

sales that goods with particular characteristics achieve
hits/misses

21
Q

5 popularity characteristics

A

information cascades
intention to purchase
trendsetters
positive word of mouth
investing in advertistment

22
Q

popularity as signals eg-superstars

A

superstars and exotic locations
superstar phenomenon

23
Q

familiarity vs novelty in popularity

A

to understand vs to enjoy

prequels > book-based fims
greates album hits > recent

24
Q

popularity and unpredictability of demand

A

lack of correlation between popularity and quality
information cascades assume similar taste of friends
familiar products less sensitive to information cascades?

25
gatekeeping + oversupply
as production of culture views filtering system needed to reduce number of products reaching the market due to oversupply, experiential nature, limited sense-making resources extreme variance in sales, heavy upfront investment, production companies reject most aspiring artists
26
upstream selectors in gatekeeping
companies making contracts financing creative projects e.g. labels large generalists vs small specialists larger advertising budget - increases sales, retun on advertising dependent on product selection performance
27
small specialists characteristics
superior cultural capital dense information sharing networks pre-selected arists --> slower to succeed BUT longer lasting
28
selection performance in upstream selectors
based on artists conforming to genere, not imitatin others, good reputation, conforming to creative prototypes
29
downstream selectors
decide whether product reaches completion and audience e.g. media retailers
30
power of downstream selectors
(+) reviews increase sales, grows with product age, greater for less familiar (-) influence on consumer expectation
31
bias of downstream selectors
prefer certain products earlier collaborators payola - incentives offered to selectors to cause favor
32
people characteristic in reaction to downstream selectors
personality traits affect whether you listen to critics awards differ in effet when granted by consumers, peers or experts lay critics online influential on niche products mainstream - volume niche goods - valence
33
Two-way relationship between critic and consumer
Critics need to appear knowledgeable → align with consumer taste
34
management challenges
reconciling artistic and profit goals suits and creatives creative labour work allocation industry dynamics sensemaking within the community interdependence in communities industry structure and creative outcomes majors and independents concentration and diversity flexible specialisation digital distribution
35
art for art's sake and art for profit
tension between artistic ambition and financial gain
36
Reconciling artistic and profit goals - mutually exclusive
Profit motive is absent in sectors where profit opportunities are minimal, prefer wide distribution to profit Company strategy focused on artistic intent, market considerations
37
Reconciling artistic and profit goals - complementary
Artist value combination of artistic freedom and pecuniary rewards Work responds to economic incentives Validation for creative skills
38
suits and creatives
Relentless new genres, formats and products, virtually unlimited aesthetic choices, difficulties in monitoring such processes Ongoing convergence of different cultural sectors Symbol creators granted autonomy bc of originality and novelty Managers + corporation have power to redirect and block creative activity Cultural production companies → dual leadership Manager with creative backgrounds → innovative performance ' Power relations → moderator for art + profit motives + related outcomes
39
Creative labour → inferior working conditions
Low wages, long working hours, structured job insecurity Repeatedly drawn back to industry by financial, creative, social and emotional rewards Stress, anxiety, poor employment relationships Absence of mentors Copyright Artist earn little, corporations earn a lot
40
Work allocation
Informal networks → path-dependent networks Inclusion or exclusion? Repeated collaboration, mutual trust Career success predicted nu contacts with professionals rather than talent Gender inequality and discrimination Women → typecasted
41
Industry dynamics
Cultural industries as communities Industry system and organisational field
42
Sensemaking within the community
Popularity charts, events and award rituals Fragmentation of styles within a sector Trade fairs and fashion weeks generate visibility for field, create global circuit Industry-level sensemaking → encourages homogenization Change in sense-making → change in selection criteria as upstream selectors want to align with consumer preferences
43
Interdependence in communities
Actions and outcomes of complementors and competitors, dependence on distributors and platform providers Local audiences Less developed taste enable industry emergence Value chain envy One stage in chain capturing more than fair share of profit Within company → homogeneity in production capabilities and organisational structures within an industry Similarity and differences Need optimum level of differentiation for uniqueness but sufficiently similar to stay legitimate
44
Industry structure and creative outcomes
Majors (proven solution) and independent (specialised styles) Cultural diversity and industry concentration Majors → secure cash > artistic values → high homogeneity Flexible specialisation offer specialised inputs Digitalization
45
Majors and independents
Skewed distribution in company size Firms grow faster than employment Majors grow via acquisitions and partnerships + level of horizontal integration Artistic and business resources placed in different companies to avoid cross-contamination Highly differentiated inputs encourage vertical disintegration Allows majors to cut costs and control markets
46
Concentration and diversity
High concentration → low diversity and vice versa Standardisation matter of ownership, result of large markets
47
Flexible specialisation
Industrial organisation where specialised firms involved in production frequently change to create variety of outputs Motivated labour unions
48
Digital distribution
Very narrow loophole to escape corporate control Need to fulfil consumer need of collecting, ownership ritual for buying, enjoyment from the look, feel, smell of original product