CSR week 3 Flashcards

1
Q

Background to circular economy: History

A

Started with the Cradle2Cradle (C2C) philosophy (McDonough & Braungart) which:
1. Defines two distinct material loops: biological and technical
2. When these are entirely separated products and materials can be upcycled and
waste becomes food.
3. This is regarded as eco-effectiveness opposed to eco-efficiency

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2
Q

Background to circular economy: Translation to business

A

Circular economy principles:
1. Eliminate waste and pollution
Design products that eliminate waste and pollution

  1. Circulate products and materials (at their highest value)
    This means keeping materials in use, either as a product or,
    when that can no longer be used, as components or raw materials.
  2. Regenerate nature
    Support natural processes and leave more room for nature to thrive
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3
Q

How do companies execute sustainability?

A

Execution happens through innovation:

Business Model innovation
Economic Innovation
Technological Innovation

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4
Q

Decoupling

A

Decoupling is removing the linear relation between economic growth (GDP) and (virgin) material use obtained via abstraction

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5
Q

Business Model (BM)

A

A design or architecture of the value creation, delivery,
and capture mechanisms

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6
Q

Business Model Innovation (BMI)

A

Changing (by creating, diversifying, acquiring or transforming) BM as a response to internal and external incentives

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7
Q

Circular Business Models (CBM)

A

Business models can be circular to varies
degrees (downstream, upstream of fully)

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8
Q

Uphill

A

Groups companies operating with business models focused on producing products that aim for long-term value retention by circular design

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9
Q

Tophill

A

Groups companies operating with business models focused on optimal use
improving the usage and product productivity

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10
Q

Downhill

A

Companies that operate according to business models focused on value recovery by recapturing the value after (1st) user life phase or post-use

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11
Q

Network Organization

A

Companies focused on money, materials and information flow supporting uphill, tophill and downhill

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12
Q

Circular Design

A

Design products and materials with the aim of long-term value retention:

  • Product Design
  • Circular Materials
  • Classic Long Life
  • Encourage Sufficiency
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13
Q

Optimal Use

A

Support better usage and product productivity:

  • Product as a service
  • Life extension
  • Sharing Platforms
  • Sell and buy back
  • Repair and Maintenance Service
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14
Q

Value Recovery

A

Capture value after user life

  • 2nd Hand seller
  • Refurbished
  • Recycler
  • Recaptured material supplier
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15
Q

Network Organisation

A

Manage information, materials, and money flows:

  • Value management
  • Process design
  • Tracing facility
  • Recovery provider
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