Computer Programming Flashcards

1
Q

It is a multistep process for creating a program.

A

Programming

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2
Q

It is a way of giving computers
instructions about what they
should do next. These
instructions are known as

A

Code

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3
Q

It is a list or sequence of instructions that
tell a computer what to do.

A

computer program

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4
Q

A computer program is written in a

A

programming language

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5
Q

It is a type of written language that
tells computers what to do in order to work.

A

programming language (PL)

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6
Q

It consists of rules governing the structure and content of the statement that should
be followed.
The grammar of each PL.

A

syntax

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7
Q

They write source code using a programming
language to create programs.

A

Programmer

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8
Q

It is a well-written set of instructions and
statements to develop a program.

A

Source code

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9
Q

Source code can be written in

A

low-level or high-level
language.

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10
Q

Source code must be translated to machine language (binary form) using a

A

language translator

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11
Q

It translates a program written from an assembly language to a low-level language.

A

Assembler

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12
Q

It translates each statement or one line at a time and executed immediately after translation.

A

Interpreter

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13
Q

It translates all statements at one time. It provides all the error messages – called diagnostics- at once.

A

Compiler

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14
Q
  • uses instructions tied
    directly to one type of
    computer.
  • often cryptic and not
    human-readable.
A

Low-level Language

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15
Q

uses English-like
instructions and can be
run on a variety of
computer types.

A

High-level language

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16
Q

Instructions written in 0s and
1s are called

A

machine language or machine code.

17
Q

is a style, or “way,” of
programming to solve problem using some programming
language.

A

programming paradigm

18
Q

the programmer concentrates
on the major tasks that the program needs to perform. The
programmer must instruct the computer every step of the way,
from the start of the task to its completion.

A

Procedure-oriented program

19
Q

requires the programmer to
focus on the objects that the program can use to
accomplish its goal. The objects can take on many different
forms.

A

Object-oriented program

20
Q

When we want to develop a program using any programming language, we follow a sequence of steps. These steps are
called.

A

phases

21
Q

is a description of what a system should do.

A

Requirement

22
Q
A
23
Q

7

A