Computationalism Flashcards

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1
Q

Eliminativism

A

A strong form of anti-realism about intentionality (Quine)

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2
Q

Intentional realism

A

Realism regarding representation
Hold that representational properties are genuine aspects of mentality

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3
Q

Levels of analysis

A

Marr had 3 levels: Computational theory, representation and algorithm, and hardware implementation

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4
Q

Computational theory

A

Psychology
Premise/goal
What is the goal of the computation, why is it appropriate, and what is the logic of the strategy by which it can be carried out?

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5
Q

Representation and algorithm

A

Computer science
Procedure
How can this computational theory be implemented? In particular, what is the representation for the input and output, and what is the algorithm for the transformation?

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6
Q

Hardware implementation

A

Neuroscience
How can the representation and algorithm be realized physically?

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7
Q

3 tenets of computationalism

A

Systematically interpretable
Implementation independence
Symbol manipulation

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8
Q

Systematically interpretable

A

Symbols are interpreted the same way

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9
Q

Implementation independence

A

Since C = C it can be implemented everywhere

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10
Q

Symbol manipulation

A

Symbols can be manipulated so they mean new things

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11
Q

C = C

A

Cognition = computation

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12
Q

Turing indistinguishability

A

Can the machine and human being be separated, do they look/act the same?

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13
Q

Turing machine

A

An abstract model of an idealized computing device with unlimited time and storage space at its disposal. The device manipulates symbols
Input: symbols
Operations: formal
Output: processed symbols

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14
Q

Turing test

A

Test to see if a computer can “think”

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15
Q

Deterministic

A

Believing that everything that happens must happen as it does and could not have happened any other way, or relating to this belief

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16
Q

Representation (Marr)

A

A formal system for making explicit certain entities or types of information, together with a specification of how the system does this

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17
Q

Description (Marr)

A

The result of using a representation to describe a given entity

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18
Q

Formal scheme (Marr)

A

A set of symbols with rules for putting them together

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19
Q

Process

A

Very broad term: “I want to restrict our attention to the meanings associated with machines that are carrying out information-processing tasks”

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20
Q

The purpose of vision

A

Vision, in short, is used in such a bewildering variety of ways that the visual systems of different animals must differ significantly from one another.
The main job of vision [is] to derive a representation of shape

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21
Q

Algorithm

A

An explicit, step-by-step procedure for answering some question or solving some problem

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22
Q

Symbols

A

Primitive symbols are drawn from a finite alphabet.
Something is a symbol only if it has semantic or representational properties

23
Q

Turing model

A

Mathematical model of computation describing an abstract machine that manipulates symbols on a strip of tape according to a table of rules

24
Q

Universal Turing machine (UTM)

A

Can mimic any other Turing machine
A programmable general purpose computer
Has unlimited memory

25
Q

AI

A

Aims to construct “thinking machinery”
Aims to construct computing machines that execute core mental tasks such as reasoning, decision-making, problem solving and so on

26
Q

Classical computational theory of the mind (CCTM )

A

The mind is a computational system similar in important respect to a Turing machine, and core mental processes (e.g., reasoning, decisionmaking, and problem solving) are computations similar in important respects to computations executed by a Turing machine.
Core mental processes are computations similar to important respects to computations executed by a Turing machine.
Claims that mental activity is “Turing-style computation”, allowing these and other departures from Turing’s own formalism

27
Q

Functionalism

A

A system has a mind when the system has a suitable functional organization
Mental states are functional states (Marr’s second level)

28
Q

Machine functionalist

A

Emphasizes probabilistic automata, which are similar to Turing machines except that transitions between computational states are stochastic

29
Q

Mentalese

A

Thinking occurs in a language of thought

30
Q

The representational theory (RTM)

A

The meaning of a complex Mentalese expression is a function of the meanings of its parts and the way those parts are combined

31
Q

The representational theory of the mind

A

A combination of CCTM and RTM

32
Q

Implementationist

A

Allows for Turing-style models and neural networks
Turing-style model is higher-level
Neural network is lower-level

33
Q

Computational neuroscience

A

Describes the nervous system through computational models

34
Q

Truth-conditions

A

Beliefs are the sort of things that can be true or false

35
Q

Accuracy-conditions

A

Perceptual states are the sorts of things that can be accurate or inaccurate

36
Q

Fulfillment-conditions

A

Desires are the sorts of things that can fulfilled or thwarted

37
Q

Intentional descriptions

A

Descriptions that identify mental states through their representational properties

38
Q

Structuralist conception of computation

A

A computational model describes an abstract causal structure, without taking into account particular physical states that instantiate the structure
This perspective views computation as an abstract causal structure, focusing on the pattern of causal interactions among system parts rather than specific physical states.

39
Q

Combinatorial-state automaton (CSA)

A

Subsumes most familiar models of computation (including Turing machines and neural networks). A CSA provides an abstract description of a physical system’s causal topology: the pattern of causal interaction among the system’s parts, independent of the nature of those parts or the causal mechanisms through which they interact. Computational description specifies a causal topology.

40
Q

Systematicity

A

There seem to be systematic relations between mental states. A good theory should reflect those systematic relations.

41
Q

Productivity

A

CCTM explains the productivity of mental computation by positing a central processor that stores and retrieves symbols in addressable read/write memory. When needed, the central processor can retrieve arbitrary, unpredicted combinations of symbols from memory.

42
Q

Formal-syntactic conception of computation (FSC).

A

Computation manipulates symbols in virtue of their formal syntactic properties rather than their semantic properties.

43
Q

Arguments against computationalism

A

Triviality argument
Gödel’s incompleteness theorem
Limits of computational modelling
Temporal arguments
Embodied cognition

44
Q

Triviality argument

A

We can describe almost any physical system as executing computations. Searle (1990) claims that a wall implements any computer program, since we can discern some pattern of molecular movements in the wall that is isomorphic to the formal structure of the program.

45
Q

Gödel’s incompleteness theorem

A

Gödel’s incompleteness theorems show that human mathematical capacities outstrip the capacities of any Turing machine

46
Q

Limits of computational modelling

A

(1) Turing-style computation is sensitive only to “local” properties of a mental representation, which are exhausted by the identity and arrangement of the representation’s constituents.
(2) Many mental processes, paradigmatically abduction, are sensitive to “nonlocal” properties such as relevance, simplicity, and conservatism.
(3) Hence, we may have to abandon Turing-style modeling of the relevant processes.
(4) Unfortunately, we have currently have no idea what alternative theory might serve as a suitable replacement.

47
Q

Temporal arguments

A

Mental activity unfolds in time. Moreover, the mind accomplishes sophisticated tasks (e.g., perceptual estimation) very quickly. Many critics worry that computationalism, especially classical computationalism, does not adequately accommodate temporal aspects of cognition.

48
Q

Intentional realism

A

Realism regarding representation. At a minimum, this position holds that representational properties are genuine aspects of mentality. Usually, it is also taken to hold that scientific psychology should freely employ intentional descriptions when appropriate

49
Q

Interpretation

A

Distractor task interferes with internal memory processes

50
Q

Mental representations

A

Symbolic representations

51
Q

Lessons from early computer technology

A

1) Computation is logic – and logic is purely formal
Purely formal processes can be run mechanically

2) The logic matters, not the architecture – Implementation independence:
Humans, Mechanics, Electronics

3) Three things needed for computation:
Some input-output mechanisms (sensation)
A big internal store (memory)
Processes (programs) to do the logic

52
Q

Visual illusions

A

Especially revealing. The computer model should “suffer” from the same bistability

53
Q

Church-Turing thesis

A

The Church-Turing thesis is a fundamental principle in the theory of computation and computer science, formulated independently by Alonzo Church and Alan Turing in the 1930s. It asserts that any function which can be computed by an algorithm can be computed by a Turing machine. In other words, it provides a precise definition of what it means for a function to be “computable.”