Cognition: Memory Flashcards

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1
Q

Define: memory

A

Internal record of some precious event or experience

Active information processing system in which the brain processes, encodes, stores, retrieves and uses that information.

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2
Q

Define: mental representation

A

Memory is a psychological version of original sound, thought, object or concept

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3
Q

Multi-store model of memory

A

Atkinson & Shiffrin (1968) - stage model of memory: sensory, STM and LTM.

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4
Q

Define: duration

A

Length of time information is stored for.

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5
Q

Define: capacity

A

Amount of information that can be stored.

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6
Q

Define: encoding

A

Converting information into a form that can be stored.

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7
Q

Define: storage

A

Information is held for various lengths of time.

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8
Q

Define: retrieval

A

Locates stored information and returns it to consciousness.

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9
Q

Sensory memory

A

◦ memory retained for a brief period
◦ stores all incoming information in memory registers for difference senses

◦ capacity: unlimited
◦ 2 main registers: iconic and echoic

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10
Q

Define: iconic memory

A

Sensory register for visual information such as shape and colour

◦ icon or image
◦ duration: > 1 second.

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11
Q

Define: echoic memory

A

Sensory register for sound

◦ echo
◦ duration: 3 - 4 seconds, long enough to begin encoding
◦ understanding language, full long words.

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12
Q

Short-term memory

A

Information you are aware of, can be stored for a short period

◦ capacity: 5 - 9 pieces of information (Miller, 1956)
◦ duration: 30 seconds
◦ rehearsal enables information to be retained in STM for longer and transfer to LTM

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13
Q

Define: maintenance rehearsal

A

Use of rehearsal or repetition to retain information for immediate use

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14
Q

Define: elaborative rehearsal

A

Use of strategies that associate material to be remembered with other retained information. Actively process and encode information and associate the material with other information in LTM. Try to make material more meaningful to it can be stored and used later.

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15
Q

Define: chunking

A

Material combined into larger, meaningful groups based on patterns and regularities in information being process. Increase STM capacity.

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16
Q

Long-term memory

A

Relatively permanent store of information that must be large enough to retain all information we encounter and remember during our lifetime

◦ information moves from STM to LTM through physical changes in neurons and neural networks to make associations, and storage, permanent
◦ can decay over time

2 divisions:

1) Procedural memory
2) Declarative memory

17
Q

Define: procedural memory

A

Memory of actions and skills that have been learned. Stores way you perform any type of action

Mainly motor skills

Little effort to retrieve

Implicit memory.

18
Q

Define: implicit memory

A

Memory for something that has been learned without conscious effort.

19
Q

Define: declarative memory

A

‘Declare’ how things are or what you remember

Explicit memory

2 divisions:

1) episodic memory
2) semantic memory

20
Q

Define: explicit memory

A

Requires conscious effort for retrieval.

21
Q

Define: episodic memory

A

Memory for past personal events, internal representation of own interpretation of an experience in your life

Specific events remembered because of importance of experience to you personally

Linked to particular feelings and sensations, and to particular time

Autobiographical memory.

22
Q

Define: semantic memory

A

Knowledge of facts and information, based on understanding and interpretation, often of spoken or written material

Memory of facts and information that enables us to construct meaning.

23
Q

Working memory model

A

Baddeley and Hitch (1974) - 2 slave systems for short term maintenance of information and central executive responsible for organising information and coordinating slave systems

Broader than STM and emphasises active nature of processing memory > passive maintenance

Limited capacity.

24
Q

Define: phonological loop

A

Stores and processes phonological information (sounds of language) and rehearses it silently.

25
Q

Define: visuo-spatial sketchpad

A

Stores visual and spatial information, and constructs and manipulates visual images including details of shape, colour, motion, pattern and position.

26
Q

Define: central executive

A

Collects and collates information from working slave systems while drawing on information held in LTM

Responsible for organising information and coordinating slave systems.

27
Q

Define: episodic buffer

A

3rd slave system links across domains to form integrated units of visual, spatial and verbal information with time

Links to LTM

Added by Baddeley in 2000

28
Q

Define: recall

A

Questions you ask to retrieve information from memory without prompts/cues.

29
Q

Define: recognition

A

Identifying the information from a number of alternatives.

30
Q

Define: relearning

A

Learning information again that has been previously learned

Technique used to test memory by seeing whether a person learns information that has been previously more taught more quickly on a second occasion, see if any information has been retained

Learned more quickly second time => some information must have been retained.

31
Q

Types of forgetting

A

1) Retrieval failure
2) Interference
3) Motivated forgetting
4) Decay

32
Q

Define: retrieval failure

A

Inability to retrieve a certain piece of information

Retrieval requires cues, act as mental reminders and cause search to be activated, transferring likely information from LTM to STM

Inability to retrieve information when reminder cues do not assist since cues not stored in first place

33
Q

Define: interference

A

Retrieval difficulties due to competing or similar information being stored. Cannot be retrieved as related or similar information gets mixed up/blocks retrieval.

34
Q

Define: retroactive interference

A

New information interferes retroactively with old information.

35
Q

Define: proactive interference

A

Information previously learned interferes with new learning.

36
Q

Define: motivated forgetting

A

Inability to retrieve information because there is some advantage to not remembering it

May provoke anxiety or be convenient/desirable to forget.

37
Q

Define: decay

A

Fading away of memories over time.

38
Q

Ways to improve memory

A

1) Systems to improve organisation of memory
2) Pay closer attention to material
3) Having experience with information to be remembered
4) Using the information to be remembered
5) Rehearing information as it is transferred from STM to LTM
6) Mnemonics or memory-aid tricks
7) Contextual cues to trigger memories