Cognition and Development Flashcards
Piaget: Cognitive Developent
A01
Driven to learn by a desire for equilibration
Rely on schema, some are innate some develop via:
* Assimilation
* Accomodation
Piaget
Equlilibration
A01
When you understand your environment
Not having the neccessary schema to understand the environment is disequilibria and is unpleasant
Piaget
Growing Schema
A01
Assimilation
* adding new information to existing schemas
Accomodation
* modifying existing schemas or creating new ones in order to accomodate new information
Piaget: Cognitive Development
A03
- Preference for faces (innate schema)
- Role of motivation
- Role of others
- RWA (learning)
Piaget: Intellectual Development
A01
- Sensorimotor (0-2)
- Pre-operational (2-7)
- Concrete Operations (7-11)
- Formal Operations (11+)
Piaget
Sensorimotor Stage
A01
- 0-2
- Attain object permanance at 8 months
- Learn through trial and error
Pre-operational
A01
- 2-7
- Inability to conserve
- Egocentrism
- Struggle with class inclusion
Piaget
Concrete Operations
A01
- 7-11
- Conservation
- Classification
- Less egocentrism
Piaget
Formal Operations
A01
- 11+
- Abstract skills
- Deductive reasoning
- Syllogisms
Piaget: Intellectual Development
A03
- Object permanence (suprise)
- Ego centrism (police)
- Conservation (naughty teddy)
- Formal operations (practice)
Vygotsky
A01
Cognitive development is a social process of learning from MKOs
Culture contributes content and processsed of thinking
Zone of Proximal Developmemt
Scaffolding
Vygotsky
Zone of Proximal Development
A01
The difference between a child’s current level and their potential level
Vygotsky
Scaffolding
A01
- Demonstration
- Preparation of child
- Indication of materials
- Specific verbal instructions
- General Prompts
Vygotsky
A03
- ZPD support (puzzles)
- RWA (collaborative learning)
- Scaffolding support
- Nature vs nurture (Piaget)
Baillargeon
A01
Babies born with physical reasoning system
* basic understanding of the physical wold
* ability to learn more details easily
VoE
* Expected event (see carrot through window)
* Unexpected event (don’t)
* Children stared longer = suprise