Classical Conditioning Flashcards
1
Q
Learning
A
- Mechanism of behaviour that undergo relatively enduring change based on experience.
i) Mechanics of behaviour
ii) Enduring change
iii) Based on experience - Adaptive
2
Q
Mechanics of Behaviour
A
- Because performance does not always capture how much learning has taken place, we need to define learning in terms of the mechanisms underlying a behaviour rather than the behaviours itself.
- Learning is acquired information processing over time, while performance is one’s ability to apply their learning at a particular point in time.
EX. Fatigue and motivation: A dog learns tricks but when asked to do tricks one day in front of the owner’s friend, the dog falls asleep…why? There can be external factors such as tiredness or illness that limits the dog’s ability to perform even though it has learned many tricks.
3
Q
Latent learning experiment
A
- A form of learning that is not immediately expressed in an overt response
EX. Rats 1,2,3…1 put in a maze with food increased performance to get food. 2 put in a maze with no food, no increase in performance. 3 put under the same conditions as 2 but after 10 days, food was introduced. The next day, they performed equally as well as group 1. They were still learning the maze’s layout in the absence of rewards –> food reflected the learning that had taken place.
4
Q
Enduring change
A
- Change does not have to be permanent, but to be considered learning, it should be retained over time even if the behavior is not performed in that time.
EX. Riding a bike
5
Q
Based on experience
A
- Driven by maturation…when an organism develops its behavior over time
EX. Maturation is necessary for a child to develop the motor control required to produce speech, meaning their vocal apparatus needs to become more functional and language ability develop in tandem.
6
Q
Habituation
A
- Developed to use habituation, which is a decrease in response to a stimulus when it is presented repeatedly without much consequence.
- Allows organisms to ignore familiar input and prove that there are no consequences
EX. Clothes on body. - non-associative learning, because they modify an existing stimulus-response relation
7
Q
Dishabituation
A
- When an organism habituates to a stimulus but then the stimulus changes, eliciting an orienting response or the recovery of responsiveness.
- Change can signify important new information.
Ex. Bird chirping, but all of a sudden stop…could mean danger is coming
8
Q
Orienting Response
A
- Reflexive behaviors/ automatic shift of attention toward a stimulus… evolutionary habituation overtime for survival.
- Signal sudden danger or an unexpected opportunity.
9
Q
Sensitization
A
- An increase in exposure to stimulus causes habituation thus a decrease in responsiveness, but repeated presentation causes sensitization which leads to an increase in responsiveness.
EX. watching a horror movie emotions and anxiety builds but this prepares the body for harmful situation. - non-associative learning, because they modify an existing stimulus-response relation
10
Q
Classical Conditioning
A
- focuses on associations between stimuli
11
Q
Pavlov’s experiment
A
- Salivation of dogs, prepping themselves for digestion when they hear bell ring in anticipation of food.
12
Q
Unconditioned response (UR)
A
- A biologically determined response that is evoked prior to any learning
EX. Salivation when food is presented
13
Q
Unconditioned response
A
- Any stimulus that evokes UR
EX. food
14
Q
Conditional reponse (CR)
A
- An automatic response established by training (learning) to a once neutral stimulus aka the conditional stimulus (CS)
EX. when dog hears a bell ring, it associates it with food and begins to salivate because it learned that food is ready when the bell rings.
15
Q
Conditioned Stimulus (CS)
A
- a previously neutral stimulus that, after becoming associated with the unconditioned stimulus (US), now triggers a conditioned response (US)
EX. Bell