Class A T/o Flashcards
Vef
Speed designation for the worst point for an engine failure as it could cause confusion at V1
VR
Point at which the pilot starts to apply rearward pressure on the control stick
Vlof
Point at which the main wheels leave the surface of the r/y
V2
Speed at the screen height
Order a speed for t/o speeds for class A
Vef - at least 1 sec < V1 <= VR
The effects on V1 speeds
Downslope - v1 will be slower - need a longer stopping distance
Headwind - increase v1, tailwind - reduce
Wet - vstop will be slower - Vgo would not change
Normal conditions - vgo is slower than vstop
In the wet - screen height goes to 15ft
Best V1 speeds for vstop/vgo
Vstop - higher - gives you better opportunity to stop
Vgo - lower - allows you to get off the ground quicker
Vmb
Velocity for max brake energy
Mass/type of brakes will determine this
Indicated speed but requires slowing of the GS
Must be at least as fast as V1
V1 cannot exceed Vmb
Making the go decision at V1
Need to take into account VMCG
VMCG must be smaller than V1
VMCG is the faster of the Vmc speeds
VR restrictions
May not be less than
V1
1.05 Vmc
Needs to be a speed that allows V2 to be reached before reaching the screen height of 35 ft
Or
A speed that if the a/c is rotated to its practical max results in a satisfactory Vlof
Vmu
Min unstick speed
Lowest CAS at which an a/c can safely lift of the ground and continue the t/o climb without hazard
Varies with air density
Vtyres
High CAS can cause the tyres to spin too fast and cause them to get too hot
Vlof <= Vtyres
Vlof restrictions
Vlof <= Vtyres
Aerodynamically limited - Vlof may not be less than
- 10 Vmu - all engine
- 05 Vmu - 1 eng out
Geometry limited
- 08 Vmu - all eng
- 04 Vmu - 1 eng out
V2 restriction
V2 min may not be less than
1.1 Vmc
Or
1.13 Vsr (ref stall speed) - margin is reduced to 1.08 for 4 engine turbo props and some jets
How to find TOD dry
The greater off
TOD n-1 (gross)
Or
TODdry x 1.15
Class A definition of TOR
BR to halfway between Vlof and 35ft
How to find TORdry
Greater of
TORdry
TOR x 1.15
TOR n-1
Finding TOD in the wet
Screen height is 15ft
The greater of
TODdry (greater of TODdry and TODdry n -1)
TOD n-1 wet
Finding TOR in the wet
The greater of
TOR wet x 1.15
TOR n-1 wet (to 15ft screen height)
Finding ASD
Braking is assumed to start at V1
The greater of
ASD on a dry r/y
ASDn + ASDn-1 for a dry r/y except that the r/y is wet and the corresponding wet r/y for Vef and V1 are used
Why does a higher V1 reduce TODR but increase ASDR
Longer ASDA req if a later decision to stop is made
Why does a higher V1 increase obstacle clearance
Less acceleration distance under eng failure conditions - shorter distance to Vlof/reaching screen height - increasing the distance available to climb
Why does a lower V1 increase obstacle clearance
Longer acceleration in engine failure condition
Longer distance to Vlof and longer TODR