Chapter 9:Individual decision making Flashcards

1
Q

How we make decisions

A

2 theories
neo-classical economic theory
behavioural influence

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2
Q

Neo-Classical economic theory

A

a. Decisions are from careful analysis and utility maximization
- rational, selfish, utility maximizing decision makers
o How we used to think of how people make decisions (rational beings)
o Treat people as problem who needs to be solved
o Ex: I am hungry where do I eat
o Neo-classical economic theory:
 We are careful, analytic, and consistently maximize utility to purchase decisions
o Problem recognition -> information search -> evaluation of alternatives -> product choice

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3
Q

behavioural influence

A

o New way of thinking
o Consumer decisions are responses to environmental cues
 Spontaneous decisions
o Response are biased
o Limited capacity for takin in information and making choices

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4
Q

advice on finding customer choice Simonson

A
  • Get close to your customer to understand how they make choices and deploy in all aspects of your business
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5
Q

to deploy across all need certain assumptions

A

o Customers can articulate preferences
o That their preferences are stable and fixed

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6
Q

customer preferences are unsafe and easily influenced by irrelevant things examples

A

Set of alternatives under consideration
 Ex: put mor expensive item on menu to make regular items look cheaper

Description of alternatives
 Ex: do not want you to ger water so give description of drinks and make prices very small and last

Timing and quality of purchase
 We want what we want rn but if we ar buying for a week we want variety

Adding irrelevant features/promotions

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7
Q

Types of customer decision based on effort

A

Extended problem solving (Slow)
 Expensive product, infrequently purchased items, high involvement, unfamiliar, extensive amounts of time spend

Limited problem solving (fast)
 Limited effort invested in seeking out the good enough
 Use heuristics
* Rule of thumb, lay theories, assumptions,
o Ex: more expensive products are better quality
o Local mom and pop store give best service

Habitual problem solving
 Cheaper products, frequently, bought, low involvement, familiar, little thought and time spent

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8
Q
  • Satisficing vs full satisfaction
A

o Is good enough
o Looking at items really quick an buying them
o Could spend all day looking at sandwich’s but I am going to pick

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9
Q

Nudges to push people along

A
  • How to guide someone to a certain choice
  • Nudges are not aggressive and should be easy
  • Strategies to influences peoples decision making without significantly changing economic incentives or limiting options
  • “To count as a mere nudge, the intervention must be easy and cheap to avoid. Nudges are not mandates. Putting fruit at eye level counts as a nudge. Banning junk food does not.”
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10
Q
  • Digital nudges
A

Personalized recommendations:
 Amazon uses personalized recommendations to nudge customers towards additional purchases.

Social proof:
 Showing how many people have purchased a product or signed up for a service can nudge others to follow suit.

Gamification:
 Apps like Duolingo use gamification to make language learning more engaging and addictive, nudging users to keep practicing

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11
Q

cognitive biases

A

more than 200
1, anchoring
- o Things relative to something as a reference point
o Ex: negotiating salaries the anchoring bias is the initial salary said as it is compare

  1. bandwagon effect
    - more like to adopt if everyone else does
  2. blind spot bias
    - overlook how biases play role in their decision
  3. confirmation bias
    - people are more likely to accept information if it corresponds to their preconceived views
  4. Conservatism bias
    - do not believe new information but rather old information
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12
Q

Signals of product quality as Heuristics

A
  • Price
  • Presentation
  • Warranty or money back
  • Reviews
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13
Q

The SEC classification of products and services

A

Search
o Before I buy I know
o Ex: chips, or iphone

Experience
o I buy I use then I know
o Ex: getting haircut
o 2nd most important to give quality

Credence
o Bought it, used it, and still do not know what it does
o Ex: skincare, getting car done, weight loss industry
o Most important to give quality

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14
Q

brands that went generic

A
  • Kleenex
  • Band-Aid
  • Saran wrap
  • Intel chip
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15
Q
  • Function of brand alliances when product quality is unknown
A

o Alliances gives information of quality
o Problem for experience and credence products

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16
Q

Function of brand when product quality id known

A
  • Presence of additional attributes in joint brand (Pillsbury + M&Ms)
  • Enhance existing attributes (Sony + Dolby)
  • Provide expertise (Wrigley’s + Crest)
17
Q

Special Challenges for Ingredient Brands

A
  • Invisible to end-users: ‘disappearing’ or ‘ingredient’ brands
  • The importance of ‘pull’ strategies
    o Creating awareness, familiarity
18
Q
  • Sets of alternatives evaluation
A

Inept set
 Customers reject as do not suit needs

Inert set
 Know about but not inclined to choose but could be options

Evoked/consideration set
 Alternatives consumer considers

19
Q
  • Evaluative criteria: for comparing across brands
A

Some criteria are common
 Shared among all such as price, quality

Some of criteria are different
 Consumers have unique cerifera such as environmental sustainability while other consumers do not

Determinant criteria: the criteria really matter within brand choice?
 The determining criteria that really matters

20
Q
A