Chapter 9 Flashcards

1
Q

SDLC

A

System Development Lifecycle

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2
Q

System Development Lifecycle

A

The overall process for developing information systems from planning to maintaining it.

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3
Q

1) Plan

A

Establishes a high-level plan of the intended project and determines project goals

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4
Q

2) Analysis

A

Involves analyzing end-user business requirements and refining project goals into defined functions and operations of the intended system.

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5
Q

3) Design

A

Establishes descriptions of the desired features and operations of the system. Including:
Screen layouts, business rules, process diagrams, pseudo code, and other documentation.

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6
Q

4) Develop

A

Involves taking all of the detailed design documents from the design phase and transforming them into the actual system.

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7
Q

5) Test

A

Involves brining all the project pieces together into a special testing environment to eliminate errors and bugs, and verify that the system meets all of the business requirements defined in the analysis phase

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8
Q

6) Implement

A

Involves placing the system into production- actual business operations.

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9
Q

7) Maintenance

A

Involves performing changes, corrections, additions, and upgrades to ensure the system continues to meet its business goals.

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10
Q

Waterfall Methodology

A

A sequential, activity-based process (plan to maintain).

Most dependable but slow

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11
Q

Agile Methodology

A

Continuous delivery of useful software components.

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12
Q

Rapid application development (RAD) Methodology

A

Rapid and evolutionary construction of working prototypes with user inclusion.

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13
Q

29% of IT projects were completed on time, within budget, and with features and functions originally specified by the customer to deliver business value. **

A
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14
Q

The Project Management Institute develops procedure and concepts necessary to support the profession of project management and has three areas:

A
  1. The distinguishing characteristics of a practicing professional (ethics)
    2) The content and structure of the
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15
Q

Project

A

Temporary activities undertaken to create a unique product or service.

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16
Q

Project Management

A

The application of knowledge, skills, tools, and techniques to project activities to complete requirements.

17
Q

Project Manager

A

An individual who is an expert

18
Q

Project Deliverable

A

Any measure able, tangible, verifiable outcome, result, or item produced to complete a project or part of a project.

19
Q

Project Milestone

A

Represents key dates (or deliverables) when a certain group of activities must be performed.

20
Q

Project Management office (PMO)

A

An internal department not that oversees all organizational projects.

21
Q

Project Stakeholder (project participant)

A

Individuals and organizations (may or may not be) actively involved in the project or who’s interests might be affected by elements of the project.

22
Q

Executive Sponsor (project participant)

A

The person or group who provides the financial resources for the project.