Chapter 9 Flashcards
Learning
A relatively permanent change in an employee’s knowledge or skill that results from experience.
Decision making
The process of generating and choosing from a set of alternatives to solve a problem.
- The more knowledge and skills employees possess, the more likely they are to make accurate decisions.
Expertise
The knowledge and skills that distinguish experts from novices.
Explicit knowledge
Knowledge that is easily communicated and available to everyone. (if you can put it in a manual or write it down, it’s likely an example of explicit knowledge).
Tacit knowledge
Knowledge that employees can only learn through experience. (not easily communicated but could be the most important aspect of what we learn in organizations).
Operant conditioning process
Antecedent (Condition that precedes behaviour. Ex. Manager sets specific and difficult goal) –> Behaviour (Action performed by employee. Ex. Employee meets assigned goal.) –> Consequence (Result that occurs after behaviour. Ex. Employee receives a bonus)
Contingencies of reinforcement
Four specific consequences used by organizations to modify employee behaviour.
Positive reinforcement
Occurs when a positive outcome follows a desired behaviour.
- Employees must see a direct link between their behaviours and desired outcomes
Negative reinforcement
Occurs when an unwanted outcome is removed following a desired behaviour.
- Doing something to avoid getting yelled at or a manager removing unliked tasks from and employee’s workload because the employee performs well in another aspect of the job.
Punishment
Occurs when an unwanted outcome follows an unwanted outcome.
- Employees are given something they don’t like as a result of performing behaviours that the organization doesn’t like.
Extinction
Occurs when there is the removal of a positive consequence following an unwanted behaviour.
- Ex. employees receive attention from co-workers when they act in ways that are somewhat childish at work. Finding a way to remove the attention
- Can be purposeful or accidental
- Positive reinforcement and extinction should be the most common forms of reinforcement used to create learning.
Schedules of reinforcement
The timing of when contingencies are applied or removed.
Continuous reinforcement
A schedule of reinforcement in which a specific consequence follows each and every occurrence of a certain behaviours.
- Difficult to maintain.
- Not long lasting. Once consequence stops so does desired behaviour.
- Potential level of performance is high
Fixed-interval schedule
A schedule whereby reinforcement occurs as fixed time periods.
- Most common form
- Potential level of performance is average
- Ex. paycheque
Variable-interval schedule
A schedule whereby reinforcement occurs at random periods of time.
- Potential level of performance is moderately high
Fixed-ratio schedule
A schedule whereby reinforcement occurs following a fixed number of desired behaviours.
- Potential level of performance is high.
Ex. Piece-rate pay.