Chapter 8 - Experimental Design Flashcards

0
Q

Between-Subjects Design (also Independent Groups Design)

A

The between-subjects research design is an experiment in which different subjects are assigned to each group. It is also called an independent groups design.

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1
Q

Attrition (also Mortality)

A

Attrition refers to the loss of subjects who decide to leave an experiment.

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2
Q

Carryover Effect

A

The carry-over effect is a problem that may occur in repeated measures designs if the effects of one treatment are still present when the next treatment is given.

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3
Q

Confounding Variable

A

A confounding variable is a variable that is not controlled in a research investigation. In an experiment, the experimental groups differ on both the independent variable and the confounding variable.

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4
Q

Counterbalancing

A

Counterbalancing is a method of controlling for order effects in a repeated measures design by either including all orders of treatment presentation or randomly determining the order for each subject.

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5
Q

Fatigue Effect

A

The fatigue effect is when someone scores poorly or doesn’t do as well as they possibly could have on the second part of a test or measurement because the first part tired them out.

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6
Q

Independent Groups Design (Between-Subjects Design)

A

The independent groups design is an experiment design in which different subjects are assigned to each group. It is also called a between-subjects design.

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7
Q

Internal Validity

A

Internal validity refers to the certainty with which results of an experiment can be attributed to the manipulation of the independent variable rather than to some other, confounding variable.

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8
Q

Latin Square

A

A Latin square is a technique to control for order effects without having all possible orders.

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9
Q

Learning Effect (also Practice Effect)

A

The learning, or practice effect, is an improvement in participant performance with repeated testing.

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10
Q

Matched Pairs Design

A

The matched pairs design is a method of assigning subjects to groups in which pairs of subjects are first matched on some characteristic and then individually assigned randomly to groups.

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11
Q

Mortality (also Attrition)

A

Mortality refers to the loss of subjects who decide to leave an experiment. Mortality is a threat to internal validity when the mortality rate is related to the nature of the experimental manipulation.

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12
Q

Order Effect

A

The order effect, in a repeated measures design, is the effect that the order of introducing treatment has on the dependent variable.

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13
Q

Posttest-only Design

A

A posttest-only design is a true experimental design in which the dependent variable (posttest) is measured only once, after manipulation of the independent variable.

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14
Q

Practice Effect (also Learning Effect)

A

The practice effect is an improvement in participant performance with repeated testing.

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15
Q

Pretest-Posttest Design

A

The pretest-posttest design is a true experimental design in which the dependent variable is measured both before (pretest) and after (posttest) manipulation of the independent variable.

16
Q

Random Assignment

A

Random assignment is the use of a random “chance” procedure (such as a random number generator or coin toss) to determine the condition in which an individual will participate.

17
Q

Repeated Measures Design (also Within-Subjects Design)

A

The repeated measures design is an experimental design in which the same subjects are assigned to each group. This is also called a within-subjects design.

18
Q

Selection Differences

A

Selection differences refer to differences in the type of subjects who make up each group in an experimental design; this situation occurs when participants elect which group they are to be assigned to.

19
Q

Within-Subjects Design (also Repeated Measures Design)

A

A within-subjects experimental design is an experiment in which the same subjects are assigned to each group. It is also called a repeated measures design.